# Cosmic Universe

Learn everything there is to know about Cosmic Universe

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## What Is Cosmic Universe

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Cosmic Universe is an immersive open-world fantasy worldbuilder MMORPG, with tokenized\
game assets, supporting the ability for every player to also be an entrepreneur.

Players harvest, gather, mine resources, unlock and develop land, go questing, acquire skills\
and magic, and create social communities with others.

Anyone can earn rewards through skilled gameplay, contributions to the ecosystem, and their\
social standing, all while also enjoying immersive gameplay focused on building a whimsical\
fantasy world with others.

$MAGICK is the gaming ecosystem’s utility token, launching on Robinhood Chain via a fair launch in Q4 2026 on [Senders](https://senders.cc/).

## Ecosystem

{% embed url="<https://www.youtube.com/watch?v=m_CktGT6kn4>" %}

Cosmic Universe is an open-world massive multiplayer online role-playing game (MMORPG) backed by blockchain technology with extensive lore that adds a greater depth to the fantasy metaverse of the game. Building Cosmic Universe on top of the fast, affordable, and secure Robinhhood Chain means that players can actually own in-game assets, like characters, structures, resources, items, pets, and more in the form of Non-Fungible Tokens (NFTs).

By exploring the 25 sq km realm, harvesting resources, building structures and settlements, and continually beautifying and improving them (each land plot being sized 50m x 50m and represented by ERC-721 NFTs), players are able to move up the 13 levels of the Ascension Ladder until they become Etherea Lumina. The higher a player levels up, the more XP they gain and the more access they unlock to new features, advanced structures, VIP areas, pets, and more.

{% embed url="<https://www.youtube.com/watch?v=h5M2onm4bks>" %}

### Game Assets

The primary assets that can be owned in Cosmic Universe are:

1. Characters
2. Land
3. Structures
4. Items
5. Companions
6. Resources (Raw & Refined)
7. Pets

Secondary assets include:

* Badges
* Tools
* Bundles
* Components
* Potions
* Skins

### Developed in Unreal Engine 5

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Cosmic Universe is being developed using Unreal Engine 5 to create an immersive, stylized world and 3rd person gaming experience. This will also make it much more suited for events including festivals, scavenger hunts, epic open-world exploration and quests and more in addition to the main aspects of exploring and building.&#x20;

The Cosmic Universe metaverse will be infinitely scalable by adding as many new planets and races as is necessary to match the number of players looking to play the game.&#x20;

The first land maps released will be on the homeworld planet: Crypton. The planet will consist of 7 land maps altogether. Cosmic Island will be the central and largest land map, and will be the first released. It exists as the source of all magic on the planet, with the Tree of Magic being located at the center of the island. Cosmic Island will be surrounded by 6 smaller islands/land maps, one for each root race.&#x20;

Tokenized game assets (NFTs) will be central and integral to Cosmic Universe, with the two major types of NFTs in the game (land & character) both recommended (but not required) to play to have the most rewarding gameplay experience, with various other in-game assets also being tokenizes.


# Gameplay

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F8afyDgLEweLK2YjGtYjP%2Fgameplay.png?alt=media\&token=07a07b10-575a-4980-bbb7-03febd877bd4)

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The vision of Cosmic Universe is to provide a canvas for players to express themselves in a place they can call home. Cosmic Universe will be an epic place for wizards and warriors from all lands of the Universe to come relax and unwind in a place they can call their own. Our world aims to bring a sense of inner peace by helping ease the stresses of daily normal life. You can escape those stresses and find great happiness building amazing settlements with your friends in the Cosmic Universe. We know everybody likes to unwind in their own way, so we will also have some fun co-operative (non-lethal) competition thrown into the mix, so users can experience a sense of competition alongside peace within the community.

Cosmic Universe has a heavy focus on gathering/harvesting/mining mechanics with elements of structure-building. There will be the Main Quests and Sidequests. The Main Quest involves gathering, harvesting, and mining resources to use for building structures and settlements. You may build on your own Land, or visit your friends' lands to harvest their resources! Sidequests may involve competitions, challenges, and even PVP mechanics! More fun ideas may be added to the Cosmic Universe as we continue to expand.

Players can build their idealistic vision of the future within their land. Players will get to create ever-increasingly land plots and settlements with futuristic biophillic, technogaian, and advanced architecture powered and designed using skills, magic, and resources. They will also be exploring Cosmic Island and forging alliances with others who call it their home, while engaging in fun PVP competitions and challenges. Eventually, they will expand out into the universe and become interplanetary ambassadors and explorers who will get to develop land in nearby star systems that will be possible to portal to once they level-up.

Each Race is equal in power and value at the start of playing regardless of the rarity of the Character NFT in play, but will have its own unique advantages and disadvantages within the game.


# Buildable Structures

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There will be approximately 150 buildable Structures in the full release of Cosmic Universe, with more added as time goes on.&#x20;

Buildable Structures require Resources in order to build. Resources can be harvested within the game from Resource Nodes. Depending on the Structure, a different type and amount of Resources are needed to unlock a Structure, receive its blueprints, and build it. Once a Structure is unlocked, its NFT becomes available for a player to have. This NFT will allow the Structure to be built on a player's land.&#x20;

## Structures and Classes

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Each structure class will generally have 3 tiers of buildable structures:&#x20;

* Simple
* Regular
* Advanced

Some Structures will be in a standalone class given their inherent uniqueness. For all others, Structures will follow the same tiered naming convention.

While more are being conceptualized, the following are the current buildable Structures planned to become unlockable and built by players on their land:

* Tent
* Simple Shelter
* Regular Shelter
* Advanced Shelter
* Simple Whimsical Shelter
* Regular Whimsical Shelter
* Advanced Whimsical Shelter
* Mushroom Home
* Simple Wooden Home
* Regular Wooden Home
* Advanced Wooden Home
* Simple Stone Home
* Regular Stone Home
* Advanced Stone Home
* Simple Whimsical Home
* Regular Whimsical Home
* Advanced Whimsical Home
* Simple Dome Home
* Regular Dome Home
* Advanced Dome Home
* Simple Home Villa
* Regular Home Villa
* Advanced Home Villa
* Simple Dome Villa
* Regular Dome Villa
* Advanced Dome Villa
* Levitation Academy
* Astronomical Center
* Simple Wooden Temple
* Regular Wooden Temple
* Advanced Wooden Temple
* Simple Stone Temple
* Regular Stone Temple
* Advanced Stone Temple
* Simple Sapphire Temple
* Regular Sapphire Temple
* Advanced Sapphire Temple
* Simple Golden Temple
* Regular Golden Temple
* Advanced Golden Temple
* Cosmic Spire
* Star Station
* Serenity Sanctuary
* Theme Park
* Resort
* Ecological Center
* Energy Amplifier
* Potions Lab
* Simple Farm
* Regular Farm
* Advanced Farm
* Education Center
* Healing Sanctuary
* Prosperity Pagoda
* Simple Stone Pyramid
* Regular Stone Pyramid
* Advanced Stone Pyramid
* Simple Gold Pyramid
* Regular Gold Pyramid
* Advanced Gold Pyramid
* Simple Platinum Pyramid
* Regular Platinum Pyramid
* Advanced Platinum Pyramid
* Psychedelic Playground
* Wind Turbine
* Tesla Tower
* Tower of Power
* Pyramid of Power
* The Regenerator
* Elven Magic Harvester
* Tower of Illumination
* Simple Wizard Tower
* Regular Wizard Tower
* Advanced Wizard Tower
* Pool of Tranquility
* Simple Zen Garden
* Regular Zen Garden
* Advanced Zen Garden
* Garden of the Ancients
* Shrine of the Ancients
* Enchanter Power Crystal
* Magic Lantern
* Spellcasting Pavilion
* Mists of Enchanteria
* Sphere of Sight
* Music Amphitheater
* Lake of Liquid Light
* Simple Art Gallery
* Regular Art Gallery
* Advanced Art Gallery
* Expo Center
* Simple Event Hall
* Regular Event Hall
* Advanced Event Hall
* Spaceport
* Alchemist’s Shop


# Character Professions

All about Professions and Character Staking

Each Character can train in three Professions out of 12 in total. Professions can have their Skill Level upgraded to earn more in-game rewards.

We have developed a preliminary Character Professions system that will exist within our blockchain MMORPG Cosmic Universe.

Building increasingly-advanced structures is the primary Quest and way of gaining XP and leveling-up in Cosmic Universe, which is a bit of a fusion between worldbuilder, MMORPG, and social metaverse, and to compliment this we are developing a variety of comprehensive professions for players to select and gain skills in.

The intention is to have a rich and satisfying profession structure to reward players for their increasing skill in different disciplines. Cosmic Island is rich with resources and open land for players to take advantage of. Whether you want to harvest wood and stone to build structures or plants and herbs to concoct potions and elixirs, or extract crystals to create magic-infused jewelry you will be able to do so.

**Wizards can currently be upgraded in their Professions** [**here**](https://gallery.cosmicuniverse.io/staking)**.**

**Elves can be upgraded in their Professions within Dawn of Crypton.**

## What Are Professions? <a href="#id-9a29" id="id-9a29"></a>

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Before we get into how to start earning Character NFT staking rewards, it’s a good idea to understand what Professions are in Cosmic Universe and how they will be relevant in the staking program.

A key system for the Cosmic Universe MMORPG will be the Professions system. The intention is to have a rich and rewarding profession structure to reward players for their increasing skill in different disciplines.

There will be **12 Professions** falling under one of three different categories:

* **Gathering** — these are the professions for players who wish to explore and harvest resources throughout Planet Crypton
* **Crafting** — these are the professions for players who want to specialize in creating usable items that can be traded on our Marketplace
* **Common** — these professions are a mixture of both gathering and crafting

In the game, a player will be able to select a **maximum of three professions per character**. Of these three professions, a **maximum of two can be gathering professions**.

For example, if you choose Woodcutting and Mining, you cannot choose Herbalism as your third profession. However, you can select three crafting professions if you so desire. This is done to try and balance the number of resources that are entering the ecosystem.

Every profession will have its own type of structure that can be built on your land in game and will both help, and be required to level up the professions to the maximum Skill Level of 200! These buildings will be unique in that they will have add-ons and extensions to facilitate the player’s increasing skill in the professions.

For example, the Farming profession will have (surprise, surprise) the Farm structure! Add-ons for this Structure may include elements like a Garden Bed, Tool Shed, Vegetable Patch, and more (again, please note that all of this is in development and subject to revisions).

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### Gathering Professions <a href="#id-1ee1" id="id-1ee1"></a>

* Woodcutting - harvest wood from a variety of trees throughout Crypton
* Mining - source stone and metal from deposits scattered on and below Crypton
* Crystal Extraction - use magic to extract crystals from a variety of deposits
* Herbalism - Crypton is home to a wide range of plants and herbs that can be collected

### Crafting Professions <a href="#id-49a4" id="id-49a4"></a>

* Alchemy - use herbs and other ingredients to craft potions, elixirs, and other items
* Architecture - while every character can build, the architect has a higher skill and can develop items used for Exterior Design of buildings, as well as other perks
* Carpentry - proficient in more detailed woodwork, carpenters can create furniture and other Interior Design elements that can decorate your buildings
* Gem Cutting - masters of cutting crystals, Gem Cutters can create Focus Gems for staves, as well as other items such as jewelry
* Tailoring - using a variety of materials that are gathered from different sources throughout Crypton, Tailors can create different clothing items for characters (can be cosmetic or have beneficial stats, and can be decided later)

### Common Professions <a href="#id-38c7" id="id-38c7"></a>

* Farming - Farm all sorts of fruit and vegetables not found in the wild on Crypton (Note: need Land)
* Fishing - Containing water sources teeming with life, Crypton’s fishing scene is simply glorious
* Cooking - Using resources gathered from a variety of professions, cooking recipes that provide a variety of benefits is a great benefit to characters

## **Gathering Professions** <a href="#ebb9" id="ebb9"></a>

**The following are the gathering professions possible:**

### Woodcutting

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FnUqOisavXzE9fGjqSnnm%2FAxe.jpg?alt=media\&token=c833c232-4e00-4cba-8e22-43c05eaf7c78)

Pine, Birch, Oak, Bamboo, and much more can be harvested with the help of an Axe. All of that sourced wood can then be refined and made into planks for buildable Structures, or used for other purposes that will help your character gain XP, level-up, and become renown throughout the realm as a Master Woodcutter

### Mining

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FOpWybaMoDmiCHWF8ZKDC%2FPickaxe.jpg?alt=media\&token=2336b165-d94a-4301-a4a8-8e94f578a559)

Source stone and metal from deposits scattered on and below Crypton with the Mining profession's Pickaxe. Every miner needs a resilient Pickaxe to get into the vast mineral deposits Crypton possesses. Granite, Iron, Marble, Gold, Platinum, Mercury, and more are waiting for you to harvest them.

### Crystal Extraction

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FzswMrxSaPMtxx87i1V1v%2FExtraction_Wand.jpg?alt=media\&token=918516eb-59df-4992-8f2d-ddc9f6bcfa0c)

Use powerful magic to extract crystals from a variety of deposits. An Extraction Wand will be an absolute must if you are to obtain the crystalline wealth of Crypton, such as amethyst, citrine, emerald, tanzanite, labradorite, sapphire, and much more

### Herbalism

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fk2UYeC2lTUg7TiqI8a9x%2FHerbalism_Kit.jpg?alt=media\&token=80e00d06-ddd5-4422-8549-7d7b2fc2be2b)

Crypton is home to a wide range of plants and herbs that can be collected. You're going to need a way to gather and preserve all of them while on your harvesting quests, which is why you'll have the ability to have your very own Herbalism Kit! Prepare your favorite elixers with the help of this kit.

### **Crafting Professions** <a href="#id-506a" id="id-506a"></a>

**The following are the crafting professions possible:**

### Alchemy <a href="#id-506a" id="id-506a"></a>

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fw6Z8KTvI03xvt1tMChzf%2FCauldron%20\(1\).jpg?alt=media\&token=1baa1670-1356-400f-a6af-c59ea6f94824)

Use herbs and other ingredients to craft potions, elixirs, and other items. Get together your concentrated pastes made from hemp, aloe vera, cosmic poppies, and other elusive ingredients. Extract powerful magic from your loyal cauldron into vials for safekeeping and selling to others who wish to posses their power.

### Architect

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FEQ57dpgwPLFCy3yyVaof%2FDrawing_Set.jpg?alt=media\&token=10528064-cd06-4a18-a5e3-8958e15bd87b)

While every character can build, the Architect has a higher skill and can develop items used for Exterior Design of buildings, as well as other design-related additions. An essential part of an Architect's inventory is a Drawing Set. It is with this they will pen their vision into tangible reality, given it harbors all manner of drawing accessories and mediums. Without the Architects, Wizards, Elves, and other kin would have nowhere to call their home.

### Carpentry

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F1GXhVLLndDAakD7IsbNt%2FWoodworking_Tools.jpg?alt=media\&token=301f5a18-b0d0-40c7-8e04-ea4db19f3edd)

Proficient in more detailed woodwork, carpenters can create furniture and other Interior Design elements that can decorate your buildings Woodworking tools like a trusty hammer, saw, and others will help you craft building planks out of pine, bamboo, birch, and more. Become a master builder who is an indispensable resource to all on Crypton.

### Gem Cutting

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fuycmhp8NCHswKYJeMYqR%2FGrinding_Stone.jpg?alt=media\&token=41e95fb7-c98e-435c-931b-24be233dff31)

Masters of cutting crystals, Gem Cutters can create Focus Gems for staves, as well as other highly valuable items such as jewelry. Those gems aren't going to cut themselves to show off their lustrous brilliance, so a Grinding Stone is a must for any Gem Cutter. This fine piece of craftsmanship can take a beating and weather all manner of use...even being able to cut the hardest and rarest gems found deep within the Mystic Alpines, or fashion them into magically powerful Crystal Shards. If you want to cut raw crystals into finely-cut gems like Amethyst, Citrine, Tanzanite, Ruby, Sapphire, Lapis Lazuli, Fluorite, Emerald, and others, a Grinding Stone is the tool to have in your inventory.

### Tailoring

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FLgoSheSZqjcdd95CMbxI%2FSewing_Kit.jpg?alt=media\&token=0863d34d-9c1e-407b-a61c-f47afd7c8862)

Using a variety of materials that are gathered from different sources throughout Crypton, Tailors can create different clothing items for characters (can be cosmetic or have beneficial stats, and can be decided later). A seasoned sewing kit is the most important possession of a Tailor, using thread sourced from the locally-grown Hemp, Coconut Husks, and Flax to create supreme robes, gloves, and all manner of garments.

### **Common Professions** <a href="#id-8501" id="id-8501"></a>

**The following are the common professions possible:**

### Farming

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FK4pFObr9fikYOasf8GxY%2FRope__Sickle.jpg?alt=media\&token=deb8d683-733b-461b-b9e6-c7b01c48921f)

Calling all Farmers! Farm all sorts of fruit and vegetables not found in the wild on Crypton. Your tools are legion, yet a Rope & Sickle will become two of the most essential tools in your arsenal. Carrots, potatoes, and onions, along with a wide array of bountiful produce is possible for Farmers to harvest. All Cryptonians rely on Farming for their sustenance, making this a rewarding Profession.

### Fishing

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FC28TVJ9qTdFmVUj6uwj1%2FFishing_Rod.jpg?alt=media\&token=374377f3-1895-4e9d-a307-80dc4500fd03)

Containing water sources teeming with aquatic life, Crypton’s fishing scene is simply glorious. Fish aren't going to catch themselves, so you're going to need a trusty Fishing Rod. Maximize your fishing gains and opportunities with this indispensable tool for the Fishing profession.

### Cooking

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FlqSl6DRWtfXqNLTOD925%2FKitchen_Utensils.jpg?alt=media\&token=44363a0e-76ee-4d3d-bc63-e360aed7f966)

All Wizards, Elves, and other kin need to eat! This means somebody has to prepare culinary perfection to provide energy to all those who inhabit Planet Crypton. The optimal way to do so is with Kitchen Utensils. Cook your way to stardom with these kitchen essentials, and prepare gastronomical delights such as Forest Fish Fillet, Chopped Potatoes, Sliced Onions, and Seasonings of all kinds.

{% hint style="info" %}
For the preliminary Character Staking program, each character will be able to select a maximum of two professions in total out of the categories listed above.
{% endhint %}

## How to Earn Character NFT Staking Rewards <a href="#id-1bca" id="id-1bca"></a>

Here’s a simple tutorial on how to start earning game asset NFT rewards from staking your Character NFTs like Wizards:

Characters will initially need to unlock staking before they will be adorned with their Profession attributes.

**To unlock staking for a Wizard, you simply need to go to your Wizard’s details page on the** [**Cosmic Universe Gallery**](https://gallery.cosmicuniverse.io/)**.** Once there, you will see an “Unlock Staking” section.

\
Simply click on this button, at which point MetaMask will pop up with a request to make a transaction. Unlocking staking will take two transactions, as the first approves MAGICK to be transferred (cost for activating staking is 20 MAGICK — if you don’t have at least 20 MAGICK in your wallet to send to the Rewards Pool, the transaction will fail and give you an error message), and the second calls the unlock function. Once the transaction completes you will have to refresh the page.

**Now that staking is unlocked for your wizard, you can stake and start earning MAGICK!**

**Note: To make things easy for everyone, claiming rewards on any single Wizard you have staked will claim the rewards for ALL Wizards you currently have staked that have accrued rewards.**

Note: The Professions you choose will also be the Professions your chosen character will have once the game is out, so choose wisely!

Once a Profession has been selected, you cannot level another Profession until you have reached Skill Level 20. Additionally, only two Professions may initially be trained during the staking.

Each level has a training and activation cost of 90 MAGICK, and increases your staking rewards. The further you progress through the levels, the longer it will take to complete. Once a level is completed, come back to the details panel and complete your training to start your next level.

Who is going to be the first level 20 profession holder? Only time will tell 🧙‍♂️

Good luck, and happy leveling!

**TLDR:**

* Click the Unlock Staking button
* Refresh the page
* Click the Stake button
* Refresh the page
* Click the Start Training button
* Refresh the page

## Additional Staking Info <a href="#id-1129" id="id-1129"></a>

To determine the Training Time, we used a prime number sequence. This ensures there is a proper balance between the time it takes to train in each level, the number of skill points received, and the amount of rewards received.&#x20;

Around the time of the game being released, there will be a transition into the rewards system used within the Cosmic Universe MMORPG.

Also, now when you buy and sell Character NFTs, you should take into account their Skill Level, as the higher their Skill Level, the more rewards they provide and the more valuable they will be.&#x20;

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FKHEcBWAd4jCg9pbwn6V0%2FScreen%20Shot%202022-05-09%20at%2016.36.09.png?alt=media\&token=e516959c-9d3b-4ff0-9cd3-92273f6996d4)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FtVf4SOIxveua7ILTWfcb%2FScreen%20Shot%202022-05-09%20at%2016.45.00.png?alt=media\&token=e580e1c6-6a17-4942-b8b1-b534adbfbf44)

### **Character Staking Phases 1-3**

In mid October 2022, Character Staking transitioned from Phase 1 to Phase 2. There will be 3 Phases in total for the Character Staking Program.

What this means is that starting October 17th, MAGICK rewards were replaced by several other rewards that we will list below. This ensures the program can stay perpetually sustainable, while still providing valuable rewards.

Here's what happened:

A process called Deep Meditation commenced on October 17th. During Deep Meditation, MAGICK rewards ceased being distributed and were replaced with Treasure Chests, similar to the ones that will be received in-game, except with some rare and unique items that will not be found within in-game Treasure Chests.&#x20;

Upgrading Skill Level is still possible once the Deep Meditation progress in Phase 2 began. This means if you have not reached Skill Level 20 within a Profession, you can continue upgrading in order to get the Treasure Chests and gain a competitive advantage with newer players by getting up to a Skill Level of 20 within 2 Professions before the game is fully released.&#x20;

These chests are distributed after a player reaches a Skill Level of 20 within a maxed out Profession. You will receive 1 Standard Chest if you have 1 maxed out Profession and an additional chest (Epic Chest) if you have 2 maxed out Professions (1 Standard Chest and 1 Epic Chest). This means that even if you started upgrading Wizards late, you can still achieve Skill Level 20 in two Professions! Chests will begin to be distributed during Phase 2 for everyone who has gotten to a Skill Level of 20, even if you already got to that level now.

#### **Treasure Chest Rewards**&#x20;

Rewards during Phase 2 found within Treasure Chests include:&#x20;

* Guaranteed VIP Pass that provides access to the VIP Lounge by maxing out 2 Professions and a chance of finding a VIP Pass in a chest after maxing out one Profession.
* Profession Tools (Pickaxe & Axe with at least one in each chest, with 1 in a Standard Chest and 2 in Epic Chest in 4 categories of rarity (Common, Uncommon, Rare, Mythical which all have varying degrees of strength and durability)&#x20;
* Resources (3 from each Profession. For example: Pine, Birch, Willow for Woodcutting, Iron, Granite, Gold for Mining, Amethyst, Tourmaline, Labradorite for Crystal Extraction, etc.&#x20;
* Access to Exclusive Quests only playable via the VIP Lounge&#x20;
* Capybara pet that follows your player around CU, and can be dismissed and then summoned again upon your request (Variable chance reward)
* Rune of Translocation (1% chance of it being in a Standard Chest and 5% chance of it being in an Epic Chest)&#x20;

**Note:** Players can still upgrade their Skill Level for 90 MAGICK like now per level, all the way up to 20 during Deep Meditation in both Professions, but instead of MAGICK rewards there will be a transition to all of the rewards described above, which will be placed in special Treasure Chests.&#x20;

Phase 3 begins upon the release of the game, either the full release or Beta. This means that players will be able to, through skilled gameplay, upgrade their Skill Level up to 200 per Profession, within 3 Professions. In-game rewards are incomprehensibly vast and will require an entire Encyclopedia entry for them, which will come within the next couple of months.&#x20;

Note that Skill Level is separate from a player's overall Level.&#x20;

**Skill Level: 1-200** \
**Character Level: 1-13** \
**Land Level: 1-7** \
\
We have designed Phase 2 rewards to be very valuable, with tradable NFTs being placed within Treasure Chests that can be then traded on OpenSea.<br>

## Additional Professions Info <a href="#id-8668" id="id-8668"></a>

Once Cosmic Universe’s MMORPG is released, players will get to take their Character Professions much farther than what they are going to be used for in the Character NFT Staking program.

For one thing, the Skill Level cap of 20 will no longer exist, and go up to a max Skill Level of 200. This is different from the overall Level of a character, which will max out at 13 initially within the game at Etherea Lumina. Additionally, a Player will be allowed to have 3 Professions than just the two currently allowable in our preliminary staking program.

### **Profession Buildings** <a href="#id-60b3" id="id-60b3"></a>

Each Profession will have its own unique modular building that can be upgraded as the player gains skill in that profession. A woodcutter might have a lumber mill, whereas an Alchemist might have a Potions Laboratory. A farmer will have a Farm building with modular add-ons like a Tool Shed, Vegetable Patch, and so on. Each add-on will provide different benefits and help for the player to max out their chosen professions.

### **Inter-Reliability** <a href="#d53e" id="d53e"></a>

Each crafting profession will rely on two gathering professions as per the graphic below:

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fo3LlnryfXUpmx7QDcock%2FInter_Reliability.png?alt=media&amp;token=b59020a5-fa92-4aa2-896e-5e4c4e8a7e3d" alt=""><figcaption></figcaption></figure>

This is all to generate a thriving, circulatory ecosystem where each Profession is desired and required for one thing or another.

Since building is the main objective of our game, deep and complex Professions are essentially a requirement for the facilitation of deep and meaningful gameplay experience.

Also, in the game, Professions will each reward in different ways.&#x20;

Take Alchemy for example. To create a powerful high-level potion, you may need to have elements from other Professions, such as herbs or a certain type of fish.&#x20;

**Everything that can be created by a Profession will not be able to be obtained in another way.** This means a character with that Profession will be able to sell their wares in order to purchase from others who may have a different profession. <br>


# Level, XP & Vitals

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F9W0qfuLq96QZ3ffQhpda%2FLevel-_-XP.png?alt=media\&token=8e0e4db2-aeb3-4d0d-b633-0a288394bff1)

<table><thead><tr><th width="337.191874856272">Level</th><th width="205.21044579490885">XP Needed Per Level</th><th data-type="number">Cumulative XP</th></tr></thead><tbody><tr><td>Level 1 - Neophyte</td><td>600</td><td>600</td></tr><tr><td>Level 2 - Explorer</td><td>2400</td><td>3000</td></tr><tr><td>Level 3 - Master Explorer</td><td>5400</td><td>8400</td></tr><tr><td>Level 4 - Lore Master</td><td>9600</td><td>18000</td></tr><tr><td>Level 5 - Ambassador</td><td>15000</td><td>33000</td></tr><tr><td>Level 6 - Planetary Ambassador</td><td>21600</td><td>54600</td></tr><tr><td>Level 7 - Galactic Ambassador</td><td>29400</td><td>84000</td></tr><tr><td>Level 8 - Galactic Legend</td><td>38400</td><td>122400</td></tr><tr><td>Level 9 - Cosmic Enchanter</td><td>48600</td><td>171000</td></tr><tr><td>Level 10 - Mystic Master</td><td>60000</td><td>231000</td></tr><tr><td>Level 11 - Mythic Luminary</td><td>72600</td><td>303600</td></tr><tr><td>Level 12 - Ascended Celestial </td><td>86400</td><td>390000</td></tr><tr><td>Level 13 - Etherea Lumina</td><td>101400</td><td>491400</td></tr></tbody></table>

## Level Up

Leveling-up will progressively take longer as players go from level to level. This means that getting from level 1 to 2 might only take an hour, for example, while getting from level 8 to level 9 may take dozens, or even hundreds, of hours. The amount of experience required to Level Up will also increase with each Level, meaning players will have to build to a certain level of advancement and obtain a certain amount of resources before they can level-up.

The farther players advance in Cosmic Universe, the more they level-up, which provides them with new gaming experiences. As players level up, they will unlock new rewards, land maps, artifacts, abilities, and NFTs.&#x20;

Leveling-up occurs when a player spends a certain amount of time harvesting, exploring, and mining, as well as winning in PVP competitions and challenges. The more a player does and wins in these, the more they gain XP and level-up. Players will also earn a certain amount of rewards whenever they level-up, and will also unlock exclusive NFTs they will have the option to use within the game for access into certain VIP areas.

## XP&#x20;

In further upgrades to the game, players will be able to use their magic to create brand new environmental features that will turn their land plots into completely unique and even alien environments.&#x20;

Experience Points (XP) are amassed over time as players harvest, gather, and mine Resources and use them to build structures on their Lands. Players can earn more XP as they upgrade their structures into more advanced buildings.

More XP is provided to players who develop more advanced structures, helping them level-up faster. Players become eligible to explore other Land maps on Planet Crypton once they Level-up to Lvl 5. Players become eligible to explore other Planets once they Level-up to Lvl 7.

XP is not inherently worth anything, is held off-chain within the game, and cannot be traded. However, XP is required for leveling-up and maximizing in-game rewards.

<br>

## Vitals

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fjp5FiZDHe5iHLg89HXRB%2FVitals.jpg?alt=media&amp;token=3d8d0750-04ca-4277-a5c6-12e1a56b5878" alt=""><figcaption></figcaption></figure>

There are 3 vitals every player needs to know about:

❤️ Energy\
⚡️Stamina\
🧪 Mana

The graphic above shows some things to know about these three vitals that playable characters like Wizards and Elves will need to stay on top of while playing.

Stamina, along with Energy and Mana, become much more developed and intricate in Pre-Alpha and beyond, and we will have more details soon regarding what affects these three vitals, how to replenish them, and how they affect overall XP gains level-ups, and gameplay.

## Rewards

The process of leveling-up will be tracked and connected to the Character NFT within a players' wallet. After a new player levels-up in the game by developing their Land plots more and more, their Character will be logged as having leveled-up. This will allow the player with that specific NFT to enter new areas and land maps by simply having that specific leveled-up character NFT. When a player decides to sell their character NFT on the secondary market, the address of the new owner of the NFT will be logged as being the owner of the leveled-up character, and will have all of the benefits of that leveled-up NFT character, such as having access to enter new areas and land maps.&#x20;

Player stats get higher while they progress in the game, unlocking more opportunities as they progress. Players will want to upgrade their plots of land to become the most advanced possible, while leveling-up and receiving in-game rewards.&#x20;

The process of gaining XP, leveling-up, and getting to build more advanced structures will all fall under the Main Quest, with there will also being dozens of challenging and competitive PVP Side Quests.&#x20;

Players will receive the accumulated XP once they level-up at every level.&#x20;


# Treasure Chests

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FU2nnNiYz1hso6lvYDH16%2FTreasure-Chests.png?alt=media\&token=e316e36c-f999-4802-8336-0d69f30b4fa1)

Players who have at least one character and one land NFT will be eligible to receive daily check-in rewards. These rewards are found in Treasure Chests.

Inside each Treasure Chest is at least one of the following:

* Small bundle of randomized resources
* Small chance to receive an Item NFT, such as an artifact
* Small chance to receive a Pet NFT

Treasure Chests can be opened up right after receiving them or waiting for 2 weeks prior to opening them all at once, which is when the rewards in the chest can be utilized.


# Quests

Quests within Cosmic Universe

**There will be a Main Quest along with hundreds of Side Quests in Cosmic Universe.**

## Main Quest

The Main Quest involves exploring the realm to seek out resources to harvest. Once resources are found, harvesting can be done, with resources being saved to a player's inventory for use later on to unlock Structures that can be built. Depending on the Structure, different kinds and amount of Resources will be required. After Structures are unlocked, blueprints are received and then the Structures can be built. Once built, players receive the NFTs of those Structures into their player accounts. The more a player builds Structures and builds increasingly-advanced Structures, the more XP they gain and the more they level-up. The higher a player's level, the more in-game rewards and exclusive experiences they unlock. Leveling-up land is also possible, with Land Staking leading to staking rewards. Eventually, players level-up to Level 13 to become Etherea Lumina, at which point players become Realm Creators.

### Secondary Quests

Secondary Quests are PVP & PVE quests, that vary greatly in their gameplay and focus.

### Tertiary Quests

Tertiary Quests are related to player-created gameplay involving Guilds, player-managed shops and commerce, and more.

## Quest Examples

All quests will provide players with experiences and opportunities within Cosmic Universe and enable accumulation of XP and tokenized rewards. The following is a short list of a few quests that will appear in the game:

### The Quest for the Missing Pants

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FlMNayMaKQn9HSosNNOOo%2FQuest%20for%20the%20Missing%20Pants.jpg?alt=media\&token=08dbbdc6-e385-45e8-a147-0809b0559a45)

### A Stroll for a Scroll

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FNgrHvbp5Z9esHp9k0TZe%2FA_Stroll_For_A_Scroll.jpg?alt=media\&token=adc44fb1-a3ef-4520-98d2-270d8ba7f9d5)

### My Treasure

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FzRdvNLQoTGORQn8JJrY6%2FMy_Treasure.jpg?alt=media\&token=167eb9ee-2256-4c47-ac04-4a20fd415fbe)

### The Quest for the Gryphonstaff

### If You Build It They Will Come

### Help! My Phoenix Is Loose

### Awaken the Sleeping Wizard

### Bear Hunt


# Game Assets (NFTs)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FEKAOpFiMlkt72wL0DR1S%2FNFTs.png?alt=media\&token=ee234238-7355-4f01-8320-55416c94983a)

Head over to the menu to learn more about each one of the different kinds of NFTs representing in-game assets.


# Land

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FCR90Njuow6HqZjLXzzCm%2FCosmic%20Island%20Map%202022%20Min.jpg?alt=media&amp;token=542076e8-58f0-43e0-9d71-b7e76552bbb1" alt=""><figcaption></figcaption></figure>

The Cosmic Universe metaverse is divided into tokenized plots of land, which act as homes and bases of operation for players and their structures and settlements.

Plots can be upgraded over time using a variety of resources and items that can be found within the game. Plots of land are represented as non-fungible tokens (NFTs) and can be freely traded by players.&#x20;

The size of each plot is a massive **50m x 50m** of land with varying topography. This means there could be ponds, rivers, hills, mountains, trees, rock outcroppings, caves, and more on a player’s land. Rather than going with a “bare land” approach to our land, we are following a more dynamic, enriching, and organic model. This is also why the Cosmic Island landmap is not a typical square map but instead an island with natural contours, full of peninsulas, coves, and more. Different regions and biomes follow natural contours in the environment, just as exist in the real world.

The long-term roadmap contains several planets within the game that can be portaled to, with each having its own unique root race and land map.&#x20;

Holding even just one strategically-located land plot will provide abundant in-game rewards that can be converted and capitalized on. Another rewarding aspect of holding land is land staking.


# Division

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fm2ylDS4tyDmpnVd0mRCC%2FDivision.png?alt=media\&token=f7cfdff9-8b74-452a-9358-0a12950e8c21)

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FpBQeq0NZ6jV3iCm1BVuD%2FCosmic%20Island%20Map%20With%20Gridlines%20FINAL.jpg?alt=media&amp;token=aa3cd221-6d2c-46a9-80f8-784aec5d37bd" alt=""><figcaption></figcaption></figure>

The land map for Cosmic Island is divided into a grid. Each plot of land is a blockchain-backed virtual token (ERC-721) representing an in-game parcel and portion of the Cosmic Universe metaverse that can be host assets and gameplay.

Each plot is a square with its own x,y coordinates with varying rarity and value based on location and the resources available in the geographic region. Certain land plots will contain rich mineral deposits, spawn rare artifacts, or retain other features depending on location.

All land outside of Cosmic Enchanters land is available for purchase on the marketplace (barring the plots with 100% water and official roads). Cosmic Enchanters land is reserved for the developers and will serve as the location for official festivals and special events, and as mentioned earlier, will be the location of Enchanteria, the official city of Cosmic Island. At the very center of this region is the mystical Tree of Magic, which is an iconic representation of the magic that flows throughout Crypton.

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FjzOBJdRRWIHtU6wN0b3Y%2FCosmic%20Island%20with%20Color%20Overlay%20March%202022.png?alt=media&amp;token=43d2ba5a-1f40-40d8-9664-4671fcb1defe" alt=""><figcaption></figcaption></figure>

**There are 5 major types of land on Cosmic Island. These are:**

* **Elysian Fields — 32% — 2364 Plots — Located in the Central part of Cosmic Island**
* **Enchanted Forest — 31% — 2303 Plots — Located on the Eastern side of Cosmic Island**
* **Mystic Alpines — 24% — 1825 Plots — Located on the Western side of Cosmic Island**
* **Forest of Whimsy — 8% — 568 Plots — Located on the Northern side of Cosmic Island**
* **Cosmic Enchanters — 5% — 400 Plots — Located in the very center of Cosmic Island**

This list is in order of the land with fewest resources to the most resources, and resource nodes will be distributed throughout all buyable land plots. Cosmic Enchanters will not have resource nodes and is reserved for the project team. It will serve as the location for official festivals and special events.

Additionally, there are two other types of “land” that are not for sale. These are:

* Water — 3807 Plots
* Roads — 397 Plots

Since every structure will have space limitations on a plot of land, some structures and buildings will require more than one plot in order to build. Connected land plots can be managed and viewed all at once from a top-down view that can be toggled by the player, who would normally be in 3rd person camera mode.&#x20;


# Usage

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FrMl6HXTZsP1hpzRzzgrS%2FCosmic_New_Water_2.jpg?alt=media&amp;token=519c1799-e131-4746-96b5-0a9c65df7c8c" alt=""><figcaption></figcaption></figure>

Each region provides landholders with unique environments, resources, and gameplay experiences. Each player who owns land will have the opportunity to gain XP and level-up their land. The more a player advances by harvesting resources and building increasingly-advanced structures, the more they can unlock and build. The higher a player levels-up thanks to developing their land, the more opportunities they have to discover and unlock rare artifacts, potions, and other Item NFTs.

Players will earn additional staking rewards in the form of resources, which can be bundled and then converted into a TBD stablecoin. Certain land, according to its location (such as adjacent to official roads), is more desirable and valuable than others based on what resources can be harvested, gathered, and mined on them. The more land a player has, and a higher degree of value the land has given their location, beauty score, resources, and level of architectural advancement, the more rewards a player can get for them when staked and sold on the game's marketplace. Additional rewards are received from resources harvested by other players on a landowner’s plot. Landholders have first rights to any resources that spawn on their land.&#x20;

Land plots will also be able to be rented out (along with Character NFT's) to people who cannot afford to own land outright.&#x20;


# Descriptions

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FEXWiLv1c0ODL3oIQ6iQM%2FDescriptions.png?alt=media\&token=300ad283-d846-4034-bee2-f17ae49f0b30)

## Elysian Fields&#x20;

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fp4hiI4Rf5Lx2zD1UIni0%2FBeach_Trail-1.jpg?alt=media&amp;token=e39530c1-99ad-400c-90fe-a5bdcc1549ee" alt=""><figcaption></figcaption></figure>

The majority of the land plots on Cosmic Island will be in the Elysian Fields region. This type of land is mostly meadows, rolling hills, occasional trees and shrubs, some water sources, and a smattering of rock outcroppings. These have a satisfactory amount of resources that will be what most players will likely get to start out advancing in the game. At the bottom of Elysian Fields, there is some beautiful beach front property, which will be able to house property exclusive to that area.

## Enchanted Forest&#x20;

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fa28qrqt2Sif1cxJuXfBm%2FFog_Example.jpg?alt=media&amp;token=e6e5e499-36e6-4f71-9841-33d1eac0185f" alt=""><figcaption></figcaption></figure>

Enchanted Forest land plots will have abundant resources to help players quickly and effectively develop their land plots and combine them into advanced settlements. There will be trees, minor ore deposits, a small quantity of crystals, and occasional magical artifacts and ingredients for potions.

## Mystic Alpines&#x20;

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F9A3Ih8UFdWL1yG2X1tdP%2FSnowtop_View-1.jpg?alt=media&amp;token=6d182ba7-90aa-40d4-8609-b0e09d3dfa23" alt=""><figcaption></figcaption></figure>

Land in Mystic Alpines has plentiful snowcover and has a significant degree of elevation compared with all other regions on Cosmic Island. Land plots here will possess alpine-style trees, plenty of stone, all kinds of ore, artifacts, potion ingredients, and crystals. This region will have the most extreme variations in terrain, meaning there will be large areas of land plots that will be too mountainous to build on but be abundant in rare resources.

## Forest of Whimsy&#x20;

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FcJTNaX7WTORtyswROgBK%2Ffow.png?alt=media\&token=8afa7fc8-19fc-4fa0-9006-fef471cf5fac)

The Forest of Whimsy is perhaps the most coveted region on Cosmic Island that will have everything the previous land plot regions mentioned have but in more plentiful quantities, as well as unique resources and items that can be harvested, discovered, and used for magical abilities. There are crystal forests, meaning trees and plentiful massive glowing crystals growing out of the ground abundantly.&#x20;

### Rivers&#x20;

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F7qdOS1qbYg6jRVHQwfBT%2FRiver_Sunset.jpg?alt=media&amp;token=5a1d154e-6c4e-4787-b11f-4646faf05bea" alt=""><figcaption></figcaption></figure>

A few rivers traverse Cosmic Island, and will occasionally have bridges going across them. Rivers can be used to traverse across land quickly, and also be used as a resource for “living water” that goes into potions, water fountains, and other in game elements.&#x20;

### Roads&#x20;

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fi7dvpyZMdQdxZLPdcJYd%2Froad.png?alt=media\&token=8c6a40ca-415d-4272-9bf7-a4073b794494)

Roads can be used when traveling throughout Cosmic Island. Owning land next to a road can be more useful and valuable than land further away from roads. Other players will be more likely to harvest resources on land closest to roads, resulting in more revenue for the land owners. Roads will speed up travel by 300%. When a road goes over a river, it is represented as a bridge


# Specializations

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FfLnY35nhMCMn42k4vIkv%2FSpecializations.png?alt=media\&token=10ea8793-8bbd-4d99-b8c2-196b3ec73267)

When a player has a land plot, they must specify a specialty for their land. This is similar to zoning and will open up new options for buildings, while disabling others.

For example, a commercial plot would be able to house an Alchemist’s Shop, whereas an agricultural plot would be able to set up a Farm. The specialty of a land plot can be changed at any time, for a MAGIC fee. However, if a structure is built that is zone-specific, changing land specialty will not be possible outright, meaning players will need to plan ahead for their land plot or have more than one land plot, which can be zoned for various specialties.

Since structures are tokenized assets (NFTs), a player will always retain the NFT for the corresponding in-game structure they unlocked and built. However, if they decide to change their land specialty while an existing structure is zone-specific for something else, the building will become demolished and disappear from the land plot. The player will still have their NFT, and will be able to rebuild the structure on a land plot that is zoned according to the required land specialty.

Having more than one of the same kind of Structure NFT will allow a player to build more than one of that Structure. There will also be many buildable structures that can be built on any type of land, regardless of its specialty. Additionally, if a player unlocks a structure that is zone-specific, they will be unable to build it until the player has assigned their land plot a specialty, even if they gathered all of the resources for it. The only exception to this is if a player is wanting to build a structure that does not require a land specialty.

Buildings will be able to be bought and sold on the Cosmic Universe marketplace to help with the transition between zones if a player determines they will no longer wish to use a Structure NFT for a building they had built on a type of land specialty they no longer have. It is also important to understand that if a Structure NFT is sold on the marketplace, it will no longer exist on a player’s land.


# Resources

All about in-game resources.

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FoParOCOfYiW15IOWR8wA%2FCU%20Resources.jpg?alt=media&amp;token=5fecd66c-c3a6-4c16-add7-6dff6653e5fb" alt=""><figcaption><p>Click to expand and see all details clearly</p></figcaption></figure>

Each region on Cosmic Island has different resources and of varying degrees, located within its areas. While the exact amounts of each resource are to be determined, the general rule is that there will be incrementally more resources the rarer a Region is. This means Elysian Fields has the fewest resources while Forest of Whimsy has the most.

Resources are divided into five primary categories:

* Wood&#x20;
* Stone & Ore&#x20;
* Crystals
* Plants

Each one of these primary natural resources will have different sub-types of resources, of varying degrees of rarity and with different uses that will fulfill various building requirements.

The following is the resource distribution by region on Cosmic Island:

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FI3GLnGCXFHuGRYbflYZn%2Fresources.png?alt=media\&token=2d220f02-4b34-442f-ac68-706fefe4715c)

Resources are needed to build structures, including upgrades to structures. They will also provide a player with the potential to increase abilities by creating magic potions that provide players with magical abilities. Once a player has gathered enough of the most basic resources (wood and stone), they can begin building a select number of structures. When they gather other types of resources, and enough of them, they will have the ability to build more advanced structures.

The rarer and more resource-abundant region you have land in, the more in-game rewards you get. A variable rotation of resource rewards are distributed on a daily basis to players who check in.&#x20;

Any extra resources can be sold in bundles as ERC-1155 NFTs.

## **Resource Nodes**

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FEsiF7GeE1OAUrb3FB6v8%2FResource-Nodes.png?alt=media\&token=2fe3c3a1-fd8a-49cb-aeb8-8b09d86a8af1)

There are resource nodes scattered throughout Cosmic Island. There will be at least one resource node on each land plot.

Any player can harvest resources from any resource node on Cosmic Island. If a player harvests resources on their own land, they will receive 100% of the resources harvested. If another player harvests resources on land they do not own, harvested resources will be distributed threefold:

* Landowner of the land plot on which resources were harvested
* Player who harvested resources on someone else’s land
* Landowners over approximately 10x10 land plots centered around the plot where harvest occurred

**Note:** Given the drastic differences in the kinds of resources in regions like Elysian Fields and Forest of Whimsy, resources are distributed only to those in the same region.

## **Treasure Chests**

Players who have at least one character and one land NFT will be eligible to receive daily check-in rewards. These rewards are found in Treasure Chests.

Inside each Treasure Chest are the following:

* Small bundle of randomized resources
* Small chance to receive an Item NFT, such as an artifact

Treasure Chests can be opened up right after receiving them or waiting for 2 weeks prior to opening them all at once, which is when the rewards in the chest can be utilized.


# Land Staking

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FFSYLDVm2jVfTeK8dl2Hb%2FLand-Staking.png?alt=media\&token=7ceacc78-a718-48bf-b5a1-5669acbc0109)

Holding even just one strategically-located land plot will provide abundant in-game rewards that can be converted and capitalized on. Another rewarding aspect of holding land is land staking. Land staking involves a player locking up MAGICK in land plots they own within the game, after which they receive staking rewards.

To take advantage of land staking rewards, a player will need to own at least one land plot and stake MAGICK in their land to begin receiving rewards. Land can be leveled up to Level 7 to unlock the maximum staking rewards.

Having MAGICK will be necessary for land staking. To get from level 3 to level 4, for example, it could cost you 610 MAGICK in the seed planting fee. After a 21 day cool-down period, you will have to soft-lock 610 MAGICK you will be staking and pay the corresponding fee into your plot (upgrading cost) to be eligible to receive your allotment of the monthly reward pool. The amount of MAGICK needed increases as you level-up your land to increasingly-higher levels. Any MAGICK you stake can be removed at any given time, while the fees spent will be burned. Prior to upgrading land to a new level and staking MAGICK, a seed must be planted.

The land staking rewards you will receive will depend on a few factors:

* The level of your land plot
* The number of other land plots participating in land staking
* The level of all other land plots participating in land staking

Below are details for the land staking program, based off of a Fibonacci sequence progression regarding costs and staking amounts.

Once a player upgrades their land to Level 7, they can stake as much MAGICK as they want, as long as it is a minimum of the defined amount of MAGICK, which currently is 2584 MAGICK in the example below.

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FiiDT1JeXOIAj3e8eF24y%2FLand%20Staking.png?alt=media&amp;token=48ac30f9-d8bd-4a0b-860c-48c05efc3d32" alt=""><figcaption></figcaption></figure>

**NOTE: The above-mentioned values are subject to change by the time the Land Staking program is live.**

**Note:** Planting Cost is akin to an entry fee. Staking Amount is the threshold for how much MAGICK needs to be staked to reach or stay within a level. Players can stake any amount in between and still stay within a level. For example, if you level-up your land to Level 1, you can stake between 144 and 232 MAGICK. If you want to stake more, you need to level-up your land to Level 2. If you unstake MAGICK and your total MAGICK staked falls below 144, you drop out of that level until you restake.&#x20;

## **How to Participate in Land Staking**

There are three things that need to occur prior to land staking being activated.

**Plant a Seed**

To produce abundant land staking rewards, you must first plant a seed. This is only done once per level and is a fee paid, represented by a seed, that is needed to activate a land plot as one that can receive staking rewards. If a player decides to sell a land plot after planting a seed, the new buyer of the land plot will not need to pay the MAGICK fee prior to activating staking rewards.

The distribution of the MAGICK Seed Planting Fee is as follows:

50% — Community Rewards Pool

30% — Cosmic Universe

20% — MAGICK Bank

**Gain XP**

Another necessary step for land staking is to gain the necessary amount of XP. There are numerous ways to gain XP, with most of them focused on the main Quest of harvesting resources, gathering items, building structures, and participating in sidequests. New exciting and entertaining methods of gaining XP will be added as time goes on. The amounts of XP needed to gain by a player while they are participating in the Land Staking program is TBD.

**Wait**

The final step is to wait 21 days. Once this waiting period is over, your land will successfully be activated and begin earning staking rewards. At that point, MAGICK must be staked on a player’s land plot.

While MAGICK is locked up, at a particular level land was upgraded to, it will continue to earn staking rewards commensurate with that level. However, if MAGICK becomes removed at any point, staking rewards will drop. The original level can be recaptured whenever a player re-stakes MAGICK and pays a fee again.

To illustrate this, here is an example:

If your player has leveled-up to Level 5, and has 987 MAGICK staked on their land plot, and then removed 100 MAGICK, there will be a total of 887 MAGICK still staked and a player will see their land level drop down to Level 4 because the amount staked has fallen below Level 5's threshold. A MAGICK staking fee would have to be paid again, along with 100 MAGICK needing to be re-staked, in order to return to Level 5.

MAGICK can be unstaked whenever a player decides to and will be returned to them.

The staking rewards received will be proportional to how much MAGICK a player stakes in relation to other players, as well as what their land level is at.

**Note:** Once land is leveled-up, it will retain its level when sold on the marketplace. As long as you keep your MAGICK locked up in your land, you will retain the level of your land. You can unstake and remove your MAGICK at any time. However, if you remove MAGICK then your land level will drop, resulting in earning less in staking rewards. To return land to the level it was, simply re-stake your MAGICK and pay the upgrade fee again.

### **Staking Steps Summary**

1. **Pay the seed planting cost, once per level.**
2. **Stake your MAGICK.**
3. **Wait 21 days before being able to upgrade land to a higher level, at which point you must pay the upgrading cost.**

**NOTE:** Earnings from land staking will be proportional to the amount of spending/contribution of each player relative to all other players based on the total amount of MAGICK rewards in the Rewards Pool.

**NOTE:** The MAGICK Planting Cost, MAGICK Upgrading Cost, and Staking Amount will initially be updated on a weekly basis to ensure stable game economics.

### Rewards Pool

The Cosmic Universe Rewards Pool will contain a TBD amount of the total MAGICK that will ever exist. The Rewards Pools will continually replenish to ensure there are enough rewards for years to come thanks to additional MAGICK entering it due to the following:

* Marketplace Fees
* Seed Planting Fees
* Direct Asset Sales


# Characters

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FdhUQAQs8nOSQkF2CPoHL%2FCharacters.png?alt=media\&token=7333465f-a714-4fe0-a6e6-79267627319a)

Each race of characters has a magical ability that gives it an advantage over another race of characters. This magical ability is directly tied to the magical crystal shard its respective Elemental used to create their race. However, no race of characters is better or worse than any other. All have their own unique advantages and disadvantages.

* Eteru, the Aether Elemental conjured the Wizards
* Kaze, the Air Elemental created the Elves
* Tsuchi, the Earth Elemental birthed the Apes
* Sunda, the Crystal Elemental moulded the Felines
* Iwa, the Stone Elemental fashioned the Trolls
* Nami, the Water Elemental forged the Yetis
* Netsu, the Fire Elemental made the Dwarves

Each character will be based on an NFT version of the character, in one of the 7 root races. This character will have the name of its race followed by a number (example: Wizard #777). Every character NFT will also possess the ability to summon a pet/familiar. For example, the Cosmic Wizards NFT collection, the first released, will have the ability to summon a pet dragon. Each pet will provide an in-game advantage, such as accelerating movement from A to B on a given land map.

Characters can be leveled-up by participating in the Main Quest of exploring, harvesting, building increasingly-advanced structures, and beautifying their land, as well as participating in numerous PVP and PVE sidequests.

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F2MCc7KzgzE2EM5C6HtAg%2F420%20\(1\).png?alt=media\&token=1fee045a-8af0-4fa7-90d8-8f744436ad02)

### Wizards

Wizards were the first root race to be created, out of the Aether shard. This imbued them with the most magic out of all of the races on Crypton, and also gave them the important responsibility of protecting the Tree of Magic, and ensuring magic was used for good. There are male and female wizards (3 males for every female), all wise, noble, and virtuous. What they lack in physical strength they make up for in the expert use of spells, artifacts, and potions.

#### Wizards NFT Rarity Table

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FDCRegOM44YEi0UcmwLUd%2FCosmicWizardsTraitRarityTables.jpeg?alt=media&amp;token=6fb51939-6f49-486e-b431-775e6ed9090f" alt=""><figcaption></figcaption></figure>

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fd7VJNmXdt8WsqReD8xgn%2FScreen%20Shot%202022-07-09%20at%2014.37.32.png?alt=media\&token=a5f64ecd-d50c-4640-8432-1ce838d7356f)

### Elves

Elves are wise and elegant. They are ancient and noble, maintaining a close connection with Wizards, as well as all life. They have expert control over magic streaming from the Tree of Magic. They have the ability to both create and revive all forms of life, quickly regenerate their own energy, and wield magical artifacts in the optimal manner. They are a sophisticated race that is second to Wizards when it comes to casting spells and using potions.

**Note: The Elves NFT mint is still ongoing! Mint an Elf NFT** [**here**](https://gallery.cosmicuniverse.io/mint)**.**

#### Elves NFT Rarity Table

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FuAsvC6WUd3CLOdxDHFg1%2FMerged_Alternative.png?alt=media&amp;token=3ae6fc54-4b09-4df8-b061-ddf50cb5cbcb" alt=""><figcaption></figcaption></figure>

### Apes

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FkX2IiiEV4MC0bpnTkZP9%2FApes.png?alt=media\&token=70b48f59-e3d0-46e2-b9f3-49f3de006c04)

Apes have plenty of brawn but little in the way of brains. Still, they are remarkably confident, strong, and connected to their environment. An ape is known to dive head-first in a situation, and sometimes quite literally, irregardless of the potential consequences. They find the thrill of trying something new to be incredibly exciting. Apes have come to be beloved by all on Crypton for their courage, humor, and all around entertaining antics.

### Felines

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FO6jgvtA27hR4HYKrqCyU%2FFelines.png?alt=media\&token=8cd70707-a6ab-411b-a5e3-c832edd3d8be)

The Felines are agile, gentle, and full of grace, appearing as a combination of humans, elves, and feline mammals. They possess a crystalline quality that allows them to harness the power of all crystals within the realm. They possess advanced knowledge of how to use magic for evolving the life they see all around them. There is an inherent playfulness in felines, who are known to take pleasure in music, dancing, spas, and racing.

### Yetis

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F6haM6xkgmlr9A7UCkIyt%2FYetis.png?alt=media\&token=1662b518-c0ce-4798-8251-d760670ca301)

A primal yet magical form of life on Crypton, Yetis are mysterious and brutish yet have hearts of gold. They have been known by names like Sasquatch, Yeti, and others There are known to be towering and muscular Yetis in mountains, forests, and caves, possessing highly muscular bodies and possessing enormous strength. They have a remarkable ability to blend into the environment and teleport with ease across the many islands of Crypton, and can be unseen when a situation calls for it

### Trolls

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F033DIV2MSllnNqYW76Qv%2FTrolls.png?alt=media\&token=745487ab-6d84-4887-b9d5-acc1bc101e5f)

Trolls are strong and brutish, yet cunning and jovial as well. In fact, they always seem to be in the mood for entertaining games...unless they're hungry. Building bridges and waging mock battles was not all that Troll-kind spent their long and ancient days doing. They also had green thumbs, which they made use of in the wide expanse of land surrounding them. Trolls come in many shapes and sizes, including Mountain, Cave, Gnome, Forest, and Treasure Trolls.

### Dwarves

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FoPZVgnzsPasnXIG6bUSd%2FDwarves.png?alt=media\&token=bf93df8e-7033-4f9b-bc98-433a76f02a82)

Known for their love of mining, metalworking, crafting, and insatiable desire for elemental wealth, Dwarves are considered to be the hardest-working of all races on Crypton. They are also incredibly stocky, haggard, and rough around the edges, which contrasts with their smaller stature. This is a race that is well-known to be hardworking, dependable, and seemingly impervious to even the most extreme environmental conditions. They are as nice as they are stubborn. A Dwarf's trust must be earned.

{% hint style="info" %}
Each Race is equal in power and value at the start but will have its own unique advantages and disadvantages within the Cosmic world of Crypton.
{% endhint %}


# Structures

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FL4itRC4cuxlemcO4oevt%2FStructures.png?alt=media\&token=95b677a8-61d4-49bb-ae0f-0c2be3a7c5ef)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FmcQ2kora5sK3HT5vEJiv%2FHouse%20in%20Elysian%20Fields.png?alt=media\&token=4839c9b8-9b43-4f6b-b7bc-c658a07cb4a9)

By the full release of Cosmic Universe, 150+ unique buildable tokenized structures will be buildable on land plots. Players will get to upgrade and fully customize their structures to their liking and desire. Structures will mostly be sized in a way where they fit on a single land plot (although the number of buildable structures on a single land plot will be minimal), while some will require more than one land plot. Structures may take up to 10 plots for the absolute largest (up to 5x2 plots and 3x3+1 for an entrance zone), such as resorts and theme parks. However, there are just a handful of structures requiring such large tracts of land to build on. The vast majority of structures will only need one plot to call home.

Structures are separated into 3 tiers: Simple, Regular, and Advanced. The higher the tier, the more advanced the structure and the more resources and space it may require. Additionally, the higher the tier, the more XP a player gains and the higher a land plot can level-up. Once a player has gathered enough resources to unlock and build a structure, they will receive a free NFT representing the asset, and then unlock the structure in the next tier up from it. Once they have the new required resources, they will get to build the more advanced structure on their land, provided they have buildable land for it.

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fc9AitejER4JvG8x5tGXO%2FBuildable-Structures.png?alt=media\&token=71df9010-3511-4c96-ab14-3686f66caca9)

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FnAaatKMmUK2Wz7RRYith%2FWhimsical_Home_Final.jpg?alt=media&amp;token=771af360-cd22-4fe0-8768-2602a5264a65" alt=""><figcaption></figcaption></figure>

Here is an incomplete list of the buildable structures that will be possible in Cosmic Universe. Many of these structures have Simple, Regular, and Advanced versions that are structurally unique in style and size, both inside and outside. Others only come in one category, usually being either Regular or Advanced. This list does not includes additional buildable elements that will be available, such as paths, statues, and gardens:

* Shelter
* Whimsical Shelter
* Mushroom Home
* Wooden Home
* Stone Home
* Whimsical Home
* Dome Home
* Home Villa
* Dome Villa
* Levitation Academy
* Astronomical Center
* Wooden Temple
* Stone Temple
* Sapphire Temple
* Golden Temple
* Cosmic Spire
* Star Station
* Serenity Sanctuary
* Theme Park
* Resort
* Ecological Center
* Energy Amplifier
* Potions Lab
* Farm
* Education Center
* Healing Sanctuary
* Prosperity Pagoda
* Stone Pyramid
* Gold Pyramid
* Platinum Pyramid
* Psychedelic Playground
* Wind Turbine
* Tesla Tower
* Tower of Power
* Pyramid of Power
* The Regenerator
* Elven Magic Harvester
* Tower of Illumination
* Wizard Tower
* Pool of Tranquility
* Zen Garden
* Garden of the Ancients
* Shrine of the Ancients
* Enchanter Power Crystal
* Magic Lantern
* Spellcasting Pavilion
* Mists of Enchanteria
* Sphere of Sight
* Music Amphitheater
* Lake of Liquid Light
* Art Gallery
* Expo Center
* Event Hall
* Spaceport
* Alchemist’s Shop

…and yes, you will get to hang up any ERC-721 NFTs you have in your wallet on the walls of your Art Gallery or in your Expo Center.

Additionally, there will be various beautification elements that can also be built, such as stone and marble paths, gardens, and much more.


# Mechanics

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FpbFBpq0P8YgJuivom0y9%2FMechanics.png?alt=media\&token=2efda972-e444-49db-aed2-71f57b317c90)

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FE1mFMi2zRleQKOXZg8Sj%2FWhimsical_Tower_WIP.jpg?alt=media&amp;token=56404afa-fcb7-4708-9442-31a44bb7dc37" alt=""><figcaption></figcaption></figure>

There are many different types of structures and buildings that can be built in Cosmic Universe. The more a player advances in the game by harvesting, mining, gathering, and leveling-up, the more options they have when it comes to what structures they can built on their land plots.&#x20;

Every structure will have a base set of requirements that need to be fulfilled for it to be functional. The bigger and more advanced a structure is, the more resources and time it will require to build.&#x20;

To build any kind of structure, a certain amount of resources will be necessary. For example, to build a simple shelter, 100 Wood will be necessary.&#x20;

Depending on how large a structure is, it will take up anywhere from 1 block to over 100 blocks (the size of one plot), and all the way up to up to 1,000 blocks (10 plots), for a single structure.&#x20;

Players can speed up build times by either using a Time Crystal Badge, using MAGICK to receive time crystals, or earning time crystals in-game


# List of Buildings & Structures

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fn37aKgtpNvSksfW8Txbp%2FList-of-Buildings-_-Structures.png?alt=media\&token=4899b658-ea6d-4801-acd8-df645af899d9)

Here is an incomplete list of the buildable structures that will be possible in Cosmic Universe. Many of these structures have Simple, Regular, and Advanced versions that are structurally unique in style and size, both inside and outside. Others only come in one category, usually being either Regular or Advanced. This list does not includes additional buildable elements that will be available, such as paths, statues, and gardens:

* Shelter
* Whimsical Shelter
* Mushroom Home
* Wooden Home
* Stone Home
* Whimsical Home
* Dome Home
* Home Villa
* Dome Villa
* Levitation Academy
* Astronomical Center
* Wooden Temple
* Stone Temple
* Sapphire Temple
* Golden Temple
* Cosmic Spire
* Star Station
* Serenity Sanctuary
* Theme Park
* Resort
* Ecological Center
* Energy Amplifier
* Potions Lab
* Farm
* Education Center
* Healing Sanctuary
* Prosperity Pagoda
* Stone Pyramid
* Gold Pyramid
* Platinum Pyramid
* Psychedelic Playground
* Wind Turbine
* Tesla Tower
* Tower of Power
* Pyramid of Power
* The Regenerator
* Elven Magic Harvester
* Tower of Illumination
* Wizard Tower
* Pool of Tranquility
* Zen Garden
* Garden of the Ancients
* Shrine of the Ancients
* Enchanter Power Crystal
* Magic Lantern
* Spellcasting Pavilion
* Mists of Enchanteria
* Sphere of Sight
* Music Amphitheater
* Lake of Liquid Light
* Art Gallery
* Expo Center
* Event Hall
* Spaceport
* Alchemist’s Shop

…and yes, you will get to hang up any ERC-721 NFTs you have in your wallet on the walls of your Art Gallery or in your Expo Center.

Additionally, there will be various beautification elements that can also be built, such as stone and marble paths, gardens, and much more.


# Resources

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FMn46omatlwrofEdCJs2o%2FResources.png?alt=media\&token=3cf8d52c-bebb-4599-bd5a-4aaff2b6b867)

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FXugIRaoTSHIZ9YEJbgHz%2FEnchanted%20Forest%20stream%20grove.png?alt=media&amp;token=93eed954-d260-418e-a07a-8bcb1e792a09" alt=""><figcaption></figcaption></figure>

Each region on Cosmic Island has different resources and of varying degrees, located within its areas. While the exact amounts of each resource are to be determined, the general rule is that there will be incrementally more resources the rarer a Region is. This means Elysian Fields has the fewest resources while Forest of Whimsy has the most.

Resources are divided into four primary categories:

* **Wood**
* **Stone & Ore**
* **Crystals**
* **Plants**

### Wood Resources

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FoDdqzyOYRWNhAEYINtcN%2FResource_Types_Wood.png?alt=media&amp;token=6b385874-f13c-4c4e-9e29-deba9bb747ed" alt=""><figcaption></figcaption></figure>

### Plants Resources

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F3XprEZ8Ylyzq1Cbc358q%2FResource_Types_Plants.png?alt=media&amp;token=828bfc47-5c99-4a90-a67d-125ddc006b3c" alt=""><figcaption></figcaption></figure>

### Stone & Ore Resources

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FYsFVEbQsgLr4ve43806t%2FResource_Types_Stone__Ore.png?alt=media&amp;token=4ca2d714-cce7-4f12-a1b3-cef029df6561" alt=""><figcaption></figcaption></figure>

### Crystal Resources

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FzXkHDoDSYfpJUtiuGlQZ%2FResource_Types_Crystals.png?alt=media&amp;token=bca48317-b94f-4373-95b4-eab138d99249" alt=""><figcaption></figcaption></figure>

The rarer and more resource-abundant region you have land in, the more in-game rewards you get.  Additionally, the rarer the resources gathered, the more XP a player receives. A variable rotation of resource rewards are distributed on a daily basis to players who check in. These resource rewards can then be sold in bundles as HRC-1155 NFTs while being tethered to a TBD stablecoin, which can then be converted into MAGICK or cashed out.


# Resource Nodes

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fel5gFocw5wzAfPidrSZT%2FScreenshot%202024-12-10%20152003.png?alt=media&amp;token=a77f3c74-a811-4786-9d4c-23317108699c" alt=""><figcaption></figcaption></figure>

There are resource nodes scattered throughout Cosmic Island. There will be at least one resource node on each land plot.

Any player can harvest resources from any resource node on Cosmic Island. If a player harvests resources on their own land, they will receive 100% of the resources harvested. If another player harvests resources on land they do not own, harvested resources will be distributed threefold:

* Landowner of the land plot on which resources were harvested
* Player who harvested resources on someone else’s land
* Landowners over approximately 10x10 land plots centered around the plot where harvest occurred

**Note:** Given the drastic differences in the kinds of resources in regions like Elysian Fields and Forest of Whimsy, resources are distributed only to those in the same region.


# Items

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FOFfB38Y1C7Q3jot7vwoz%2FItems.png?alt=media\&token=c90eb4a7-5066-410b-ae5e-c6720582e75a)

Items provide in-game advantages for players, and help them earn greater in-game rewards. These items can be found in the environment, won in sidequests, and traded on the marketplace.&#x20;

Some of the Items in Cosmic Universe are the following:

**Artifacts**

* Seed of Life
* Enchanter Spirit Stone
* Phoenix Feather
* Book of Yetis
* Enchanter Crystal Ball
* Emerald Tablets
* Magic Lantern
* Glowing Rune
* Scroll of Truth

**Potions**

* Portal Opener (teleporter)
* Mystifier (invisibility cloaker)
* Acceleration Ambrosia (speed increaser)
* Living Water (energy replenisher)


# Companions

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FGrjUQem4gsKZxoKZYJus%2FCompanions.png?alt=media\&token=73f863b0-af50-4c2d-a547-6944327c6cdf)

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FYkJxRTwcgZrzCnhTF1ZT%2FCosmic%20Universe%20Dragon%20Companion%202023.png?alt=media&amp;token=2c70183b-c41f-4f76-9a5c-58c33e1eb368" alt=""><figcaption></figcaption></figure>

Companions are creatures that players can unlock once they level-up to a TBD level (currently marked as being Level 3). Once a player reaches this level, they go on a quest that then completes the unlocking of their companion. Once a player receives their companion, they can go on quests with it and even mount it to travel across land faster than on foot.&#x20;

Each root race will have a particular Companion creature to unlock. As of right now, the following are the Companions that can be unlocked by their corresponding races:

* Wizards - Dragons
* Elves - Spirit Elks
* Apes - Enchanted Cloud
* Felines - Winged Lion
* Trolls - Cosmoceratops
* Yetis - Snow Yak
* Dwarves - Mystic Boar


# Pets

**COMING SOON!**


# Lore

The ever-expanding lore of Cosmic Universe

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fe0iBtSyoJOpW1hJyHykl%2Fmyth-_-lore.png?alt=media\&token=b50a8522-08de-4f21-bc08-89c30aae3070)

## Origins of Crypton

At the very dawn of the universe were seven beings of extraordinary power called the Elementals who could come together to create worlds. All equal, all unique; each of the Seven had powers of their own, but in order to create entire worlds they had to come together in a single collective known as the Prism. Crypton was the first planet to be forged by The Prism, but certainly not the last. As the millennia went by, the Seven thought to populate the universe they were creating.

The Prism assigned the Elementals to create all life.

·         Eteru, the Aether Elemental conjured the Wizards

·         Kaze, the Air Elemental created the Elves

·         Sunda, the Crystal Elemental moulded the Felines

·         Tsuchi, the Earth Elemental birthed the Apes

·         Netsu, the Fire Elemental made the Dwarves

·         Iwa, the Stone Elemental fashioned the Trolls

·         Nami, the Water Elemental forged the Yetis

All seven races live in relative harmony and use their unique skills to build settlements and help Planet Crypton grow into something truly magical. Scholars all across Crypton have been researching since their creation to find the source of The Tree of Magic’s power, but none have yet made the discovery.&#x20;

As much as they loved Crypton, many looked to the stars and aspired to explore the universe and settle on other planets as well, along with meeting and trading with other races on those planets to see what they could collectively create.

Perhaps, they thought, they would become creators of realms themselves. Climbing the Ascension Ladder to become Etherea Lumina would become their highest pursuit.&#x20;

Their one obstacle to achieving this noble pursuit are the Egregores...amorphous mind viruses that grow in power within weak minds. Those who succumb to the Egregores end up disturbing the serenity of the entire realm, as these mind viruses can spread to others who lack mental fortitude. There are some whose shadows become expanded to such a degree that extraordinary feats must be undertaken by the 7 Root Races to ensure peace and progress is restored to Crypton and beyond.


# Localities

Descriptions of the different regions on the islands and planets of Cosmic Universe

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F72vm8LzaE6ZoC0AeXiTQ%2FLocalities.png?alt=media\&token=90c8a249-f52d-45ba-8388-db6bc155f2bb)

The genesis planet within Cosmic Universe is Crypton, named for its connection with cryptocurrency.&#x20;

The genesis island of Crypton is Cosmic Island, homeland of Cosmic Wizards, the Tree of Magic, the City of Enchanteria, and the Cosmic Enchanters.&#x20;

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FLjxS7NkgNBlvonIfz78v%2FIngame_Map_No_Book.png?alt=media&amp;token=8e670f8e-83fc-40da-a4b3-3cd83f0498aa" alt=""><figcaption></figcaption></figure>

There are four major regions on Cosmic Island:

* Mystic Alpines
* Elysian Fields
* Forest of Whimsy
* Enchanted Forest

The second island to reveal its secrets is Aelfaria, homeland of Cosmic Elves, the City of Areovale, and numerous unique landscapes, together with two mysterious isles.&#x20;

There are seven major regions on Aelfaria:

* The Summerland
* Forest of Songs
* Forest of Dreams
* Yara Mountains
* Tropicaia
* Isle of Delights
* Arcane Isle

In addition, there are also two large bodies of water, Avae Lake and Arael Lake

## Cosmic Island

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FsVqde9orAZHsuv6bpUuA%2FCosmic%20Island%20Map%202022%20Min.jpg?alt=media&amp;token=aa52efcb-572b-4685-b3cd-c28e102995cf" alt=""><figcaption></figcaption></figure>

## Mystic Alpines

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FnQpl9TrzLBfj1zs2Lred%2FSnowtop_View-1.png?alt=media&amp;token=c3481de9-fef3-436f-b11f-adc459451ec0" alt=""><figcaption></figcaption></figure>

Spanning almost the entire length of Cosmic Island, the Mystic Alpines peaks can be seen from everywhere on the island. Caught in a permanent, magical winter, there is always snow covering these mountains.&#x20;

The mountains have long been a source of ore and stone from the many caves and mines that have developed over the years. In more recent times, scholars have started to discover archaeological artifacts and crystal formations have also developed on the wintry slopes.&#x20;

The highest mountain in the range is Mount Kori, located right in the center of the range. The snow that melts from Mount Kori flows down into Ambrosia Lake, picking up magical energy along the way that infuses the water with power.&#x20;

It is said that a powerful wizard makes his home underneath Mount Kori and manipulates the weather to create a perpetual winter wonderland. To the north, the mountain's runoff creates the Cosmic Falls.&#x20;

These massive waterfalls are said to hold mystical qualities that only the most skilled wizards can absorb. Yetis are known to visit these falls frequently when they visit Cosmic Island from their native Yeti Island.

## Elysian Fields

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FXMfCruWz0eFJSPGsxspW%2FBeach_Trail-1.png?alt=media&amp;token=d4dbdf5d-1077-41c2-9422-8386c2596b83" alt=""><figcaption></figcaption></figure>

Covering the largest land area of the island, the Elysian Fields are full of peaceful meadows dotted with colorful flowers, with a peppering of smaller trees and shrubs, as well as plentiful hemp fields. Wizards who are looking for a quiet life tend to make their homes in the southern Elysian Fields where small hamlets and farms dominate the area.&#x20;

Those who are looking for a more exciting life gravitate to the northern side of the Fields where landowners are enticed by the closeness of the magical forests and travelers are more frequent. Here, you might more frequently come across raucous inns and amusement attractions.&#x20;

An adventurer will enjoy this area immensely. As it is the most abundant land on the island, it is more accessible for the Wizards who live there. With the ease of access to all parts of the island, the Fields are extremely well placed and well priced. Large developments will no doubt take place here. Ravers and Felines tend to be found in the Fields most frequently and are usually the cause of most impromptu parties.

The southern shores of the Elysian Fields take on quite a tropical look and feel, with sprawling white, sandy beaches lined with towering palm trees. It’s an area known for its many resorts and laidback lifestyle.

## Forest of Whimsy

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FntMlciUmEGofVw8Hc7xk%2FForest%20of%20Whimsy-new.jpg?alt=media\&token=548b4ef5-adf2-4b7a-a964-ca409c95a095)

At the far northern reaches of the island lies a deeply magical forest. The second most magical place on the island holds many secrets underneath its crystal canopy. The trees in this area hum with the pure magical energy that courses through them. Some wizards sit in front of these trees for days at a time, swearing that if you sit long enough you can hear them speak to you.&#x20;

Trees of every color of the rainbow radiate light all through the forest, showcasing their brilliance even at night time. The forest borders are small in comparison to the Enchanted Forest. However, it stretches from the East Coast of the island all the way to the west at the foothills of the Mystic Alpines range.&#x20;

There is an old folk story told of the crystal forest’s creation. As the story goes, the Tree of Magic altered the land of the island to give it magical properties, and as the magic spread, one wizard decided to make an entire forest of magical trees. He took a single seed from the Tree of Magic and planted it in the North. He camped out that night under the stars, not knowing yet just what he had created. Upon nightfall, a star fell and broke up on the island. Its dust, along with the newly planted seed of the Tree of Magic, caused the forest to spring into existence overnight. In the morning, to his surprise, the wizard awoke to a crystal forest…the Forest of Whimsy.

## Enchanted Forest

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fq7wTdw49iDW0vPs9tr6H%2FHighresScreenshot00016.jpg?alt=media\&token=9ac894b5-71d5-4a16-aeab-d101dc0135b4)

The winding paths of the Enchanted Forest provide views for some of the most stunning scenery on the island. Many wizards come to the forest purely to walk beneath its leaves and listen to the peaceful silence.&#x20;

Rolling hills are sprinkled through the forest, and when there’s a gap in the trees the view of the Mystic Alpines in the far distance is astonishing. Many alchemists come to the forest for the reagents required for their potions.&#x20;

Mushrooms of all shapes, sizes, and colors grow at the base of the huge trees. The forest provides an everlasting supply of wood for the island. The trees grow back almost as quickly as they could be harvested. Wizards discovered that if certain mushrooms were eaten at the right time in a wizard’s training, there could be otherworldly effects enjoyed.&#x20;

There is a story of an unnamed wizard who discovered this trait and began the trend of rainbow-colored hair. Wizards who want to become experts in the magic of nature spend their days wandering the trails in the forest and many settle on the land to live there. If you are visiting for the first time, be warned – the forest paths can be confusing. Hire a guide!

## Aelfaria (Elf Island)

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FapmlVlFH9uWLT0dFKlpM%2FElf%20Island%202022%20Min.jpg?alt=media&amp;token=8987e3a3-abad-43a8-bfcc-28584344f5e7" alt=""><figcaption></figcaption></figure>

## The Summerland

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FEMED5NmvobjP1aY98U8m%2FAelfaria%20-%20Elf%20Island%20-%20The%20Summerland2.png?alt=media&amp;token=75e4dc3b-6c97-4849-a76a-15a3bd2e1be7" alt=""><figcaption></figcaption></figure>

## Forest of Songs

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FXMJAo5Yw4DFqI2YoQ2PO%2FAelfaria%20-%20Elf%20Island%20-%20Forest%20of%20Songs.png?alt=media&amp;token=c4f474b9-f50f-49b0-b8a7-7dcce8edadcb" alt=""><figcaption></figcaption></figure>

## Forest of Dreams

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FrVtMuCCCw6b8EiiHGQvp%2FAelfaria%20-%20Elf%20Island%20-%20Forest%20of%20Dreams.png?alt=media&amp;token=3afec1f1-2e6e-4bf9-9e3f-d8bf58eeaed0" alt=""><figcaption></figcaption></figure>

## Tropicaia

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fk5jv5eNADTuaIAwhHRys%2FAelfaria%20-%20Elf%20Island%20-%20Tropicaia.png?alt=media&amp;token=4e356984-6f9c-4c0a-927b-5fa0d706531a" alt=""><figcaption></figcaption></figure>

## Yara Mountains

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FArIKrNvHcOwA2UFwNHaV%2FAelfaria%20-%20Elf%20Island%20-%20Yara%20Mountains.png?alt=media&amp;token=6a55361e-6b86-4f64-b185-8ee9499498d7" alt=""><figcaption></figcaption></figure>

## Arcane Isle

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FWnvsMPbzaOvwaxPj6clu%2FAelfaria%20-%20Elf%20Island%20-%20Arcane%20Isle.png?alt=media&amp;token=95169d42-15a1-47fe-9456-8efffe681bea" alt=""><figcaption></figcaption></figure>

## Isle of Delights

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FmHmgQz6WQHvbLlgi8cpK%2FAelfaria%20-%20Elf%20Island%20-%20Isle%20of%20Delights.png?alt=media&amp;token=0e837e62-dd57-43c0-a807-3b56dc2e9887" alt=""><figcaption></figcaption></figure>


# The Tree of Magic

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FT2vqeZXkp85zKwmgJIzZ%2FToM.jpg?alt=media\&token=1cf8b0be-71d9-4f95-b75e-43585b9b781b)

Power hums from every fiber of your being, and the closer you get to the ancient Tree of Magic, the more you feel its power pulsing through you. There are no words to describe the sensation. The power is limitless; it is ineffable.

Standing firm around the tree in specific locations are the High Guardians, Wizards of extraordinary power tasked with the protection of Planet Crypton itself. They stand in arcane runic circles around the tree in specific locations, chanting spells constantly, containing the power of the Tree within Te Kore. If they did not, it would consume Crypton.

### **The High Guardians**

·       **Evys Aura** – master of Evocation, she is one of the most powerful Wizards on Crypton, second only, perhaps, to Ashaan herself. Sister of Arnas Aura.

·       **Orphea Dawn** – master of Conjuration, she manipulates the elements, chaining the power of the tree within.

·       **Ozora Langardia** – master of Alchemy, he crafts elixirs and concoctions to assist the High Guardians in surviving the perils of Te Kore.

·       **Kaia Maat** – master of Enchantment, she uses spells that enhance the abilities of all of the High Guardians.

·       **Arnas Aura** – master of Inscription, his knowledge of Te Kore is second to none, including that of the Lore Master himself. Brother of Evys Aura.

Each of the five High Guardians are representatives of their schools of magic, though all are masters of more than one. A Wizard is allowed into the Inner Ring only once, and that is for the sacred ritual to obtain their dragon companion from the sanctum beneath the tree.


# Races

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FVAAMLCF89Ka9krp6DYLk%2Fraces.png?alt=media\&token=022a52fe-1f34-4f65-b84f-e584d929f2ef)

Each race of characters has a magical ability that gives it an advantage over another race of characters. This magical ability is directly tied to the magical crystal shard its respective Elemental used to create their race. However, no race of characters is better or worse than any other. All have their own unique advantages and disadvantages.

* Eteru, the Aether Elemental conjured the Wizards
* Kaze, the Air Elemental created the Elves
* Tsuchi, the Earth Elemental birthed the Apes
* Sunda, the Crystal Elemental moulded the Felines
* Iwa, the Stone Elemental fashioned the Trolls
* Nami, the Water Elemental forged the Yetis
* Netsu, the Fire Elemental made the Dwarves


# Wizards

Background lore for Cosmic Wizards

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FhypoNPICDIJQySNNpVpR%2FWizards.png?alt=media\&token=81a2782b-d0f6-4cee-b9d4-a33e50a8eb63)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FG5J0ysdHg7no4NxCEZVi%2FWizard_Character_Cards_With_Logo.png?alt=media\&token=2c3024ec-5b47-4646-a4a2-2750369fe2fc)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FBAr7BcdYSgA3xt67XUZD%2F565.png?alt=media\&token=0ddd5c0c-1a70-4003-8189-2253d03814e7)

## A Brief History of Wizards

Eteru, the Aether Elemental, conjured the Wizards using the essence of the Tree of Magic on Cosmic Island on the planet Crypton. There are male and female wizards, light and dark skinned. Some wizards even had their skin turned blue as the power of the Aether shard fused them together. Each wizard adorns themselves with a unique style in accordance with their personalities.

Wizards are cooperative in nature and are naturally inclined to help others in their realm. As such, they are driven to live in communities, and many plan to make small settlements all over Cosmic Island, building villages and forming guilds together. Those who had been deemed Cosmic Enchanters by Eteru secured the land around the Tree of Magic. Together they built, in secret, a highly advanced city and a place where visiting wizards can come seeking adventure and reward. For most of the wizards on Cosmic Island it was only known as Tree City. Its real name is Enchanteria.

Being the first intelligent lifeform to be created from the Aether shard gives the wizards an inherent advantage in using magic. They were imbued with the most natural talent for spells, alchemy, and inscription. However, they were prone to perfectionism and, as such, Schools of Magic were created in each of these disciplines to further hone their skills and knowledge. While many wizards will attend more than one of these schools in their lifetime, they usually only become masters in one of them.

The majority of the Wizard race count themselves as the masters of magic, and for all intents and purposes they are. However, there are many who jealously guard the secrets of their magic - refusing to share their knowledge and skill. Trolls and Apes are regarded as particularly clumsy and aren’t accepted as students of most of the Schools.

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### Schools of Magic

The following make up the pentacle of the Schools of Magic:

#### School of Alchemy

The school of Alchemy is the most accepting of students amongst all of the wizard schools. They are even open to accepting Trolls and Apes, which is a concept the other schools couldn’t even dream of doing. However, for their acceptance, they will gain a deeper understanding of the magical properties contained in the plants and other resources throughout Crypton. The school teaches its students to make elixirs, flasks, potions and ointments for almost any use, and the masters will sell them at the market to fund their students. Members of the School of Alchemy will often be dressed outlandishly, decorated (usually through some mishap in the laboratory) with bright colours and shiny adornments. It’s difficult to miss an alchemist in a crowd.

#### School of Conjuration

Conjurers are one of the more respected magic schools for Wizards. They are the only school of magic to have mastered the use of spells to conjure beings out of the aether and into existence for a short time. Many of the masters of this school are tasked with the protection of the Tree of Magic and the sanctum beneath its roots. It is not uncommon to see an ethereal-looking creature walking alongside one of these wizards along the roads of Cosmic Island. While not as flamboyant as their alchemist counterparts, conjurers often wear brightly coloured robes and tend to style themselves well.

#### &#x20;School of Enchantment

The School of Enchantment is the smallest amongst the magical disciplines. Many of the spells they use are frowned upon for use in general social situations and, as such, these wizards are treated with caution and even suspicion. Even though Cosmic Island and the other islands of Crypton are mostly peaceful there are those who cause mischief and mayhem on occasion. In order to bring these miscreants to justice, enchanters are a prominent figure in the lawmaking and law keeping roles. One simple spell from an enchanter and a lawbreaker will tell them what they did, who they did it with, and if they plan to do it again. Enchanters are dressed well and are usually very talkative.

#### School of Evocation

Master Evokers are the most fearsome and powerful wizards. Their spells are the most complex and advanced among all the schools and teach control of elemental powers, manipulation of weather, and even managing the arcane itself, the strongest of magical energy. This school also teaches the art of transmutation, the skill of turning one thing into another. Not seen as a broad enough subject to have its own school, those who study this are often wizards who struggle to reach the higher ranks of an Evoker. The weather on Cosmic Island is controlled by the members of this guild to bring continual bountiful harvests. Evokers will carry the most unique staves, but otherwise have serious faces with little to no humour. To be a Master Evoker, a wizard has to have attained at least the rank of Mystic Master.

#### School of Inscription

If a Scribe has but one identifying feature, it is the spectacles that appear as soon as the Wizard enters the school. Seen as the most boring of the schools, it can quite often be overlooked. However, the knowledge kept in the halls of this school is beyond comparison in all the known realms (including the Ascended Realm). In order to be a master of this school, a Wizard must have attended all the other schools previously and be a master in at least one. The few Wizards who have attained the rank of Master in more than one school are quite often a member of the School of Inscription. Trusted with the task of writing magical scrolls, as well as documenting histories, these Wizards have perhaps the most important role of all. When a Wizard is declared a master of this school they are presented with an extremely rare magical quill that some say gives the holder the power to alter reality itself. Scribes are usually boring looking, with plain robes and simple staves. Etherea Lumina are automatically considered members of this School.

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### Wizard Companion

Every wizard has the possibility of earning themselves a companion when they reach the rank of Master Explorer. Once they have attained the requirements, a Wizard will undertake the ritual in the Sanctum of the Tree which has been built amongst the roots of the Tree of Life in the center of the island. It is a mystery to those who have not undergone the ritual exactly what happens. However, when the wizard emerges it is with a magical dragon companion. This companion is for life and is bound to the Wizard who created it.

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# Elves

Background lore for Cosmic Elves

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FsDu1U0Qdvz4rWE4uD3OG%2FElves.png?alt=media\&token=9c6cc590-7560-49bc-a556-c2e720c710e1)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F7kWd9UzbNZRmoTZ5MImY%2F4-Group.jpg?alt=media\&token=191f7151-cc6c-44e0-b108-5713bdc1b888)

## About Elves

Elves are wise and elegant. They are ancient and noble, maintaining a close connection with Wizards, as well as all life. They have expert control over magic streaming from the Tree of Magic. They have the ability to both create and revive all forms of life, quickly regenerate their own energy, and wield magical artifacts in the optimal manner. They are a sophisticated race that is second to Wizards when it comes to casting spells and using potions.

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FpzF0KERrgl0knrKoQsS4%2FElf_Character_Cards_With_Logo.png?alt=media\&token=9803b8c2-2491-4f40-a2fb-e575e89e1647)

## **The Elven Stories**

Born of the Air Shard from the Tree of Life on Elf Island by Kaze, the Air Elemental, the Elves are both wise and elegant creatures. Ancient beings with a deep knowledge of nature and all life, they maintain a close connection with Wizards as expert manipulators of magic. Elf Island is a nature-lover’s dream. The island is full of forests, creatures of all shapes and sizes and sprawling lands ripe for development. The central city of Aerovale is a beautifully crafted paradise that is built alongside Arael Lake. Creatures in the Elven lands are so attuned to their spirits that they sometimes appear in an ethereal form.

Elves have the ability to live in small communities as Wizards do, however there are quite a number that prefer a life of solitude. Apart from in their own land, these Elves often live in the lands of Cosmic Island within the Enchanted Forest. Some even make their way to the west of the island where the Mystic Alpines dominate the skyline. These solitary Elves are often utilized by travellers and adventurers as guides because the paths of Cosmic Island are known to be confusing to newcomers.

Infused with the magic of the Air Shard, all Elves have great control to revive all forms of life and are even able to recover their own energy quickly. Their knowledge also gives them power to wield magical artifacts as they were intended. Graceful in their movements, almost all Elves are lovers of dance and song.

Given their wise and patient nature, most Elves are accepting of all folk from Crypton. It is quite common to see a variety of folk sharing in stories and celebrations by an Elvish fire under the stars. Members of the Council of Song often teach their music and dance to those who share in their hospitality. It is considered ill manners to refuse an Elf a dance if they so ask.

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### Elven Councils

The following are the chief Elven Councils in Cosmic Universe:

#### Council of Life

All Elves have an affinity with nature and life magic. However members of the Council of Life are especially attuned to the magic of the Air Shard. Part of the requirements to be accepted as a member of the council is a pilgrimage around Crypton aiding the communities that live there. As such, many members of this council are well known and respected by all of Crypton. Many are affectionately known as guardians or wardens and often have particularly spectacular gardens that travellers enjoy visiting. The members of this council adorn themselves with twigs and leaves to show their kinship with their natural surroundings.

#### Council of Artifacts

The Council of Artifacts have built a reputation as having the largest collection of magical artifacts on Crypton. Working closely with the Wizard School of Inscription, council members hunt ancient artifacts across every corner of Crypton. These seekers often work alone. However, they also enlist the help of adventurers from time to time, offering rewards for information leading to the whereabouts of an artifact. Their interest in artifacts is not selfish; it is to help the council further understand how Crypton and all life in the universe came to be. When a seeker becomes too frail to travel, they spend their days inspecting collected artifacts and reading scrolls to try and decipher these secrets. These Elves are among the wisest of all the Elves and have little regard for their appearance. They often wear dreary-colored clothing, but always don a smile when meeting someone.

#### Council of Dreams

Visionaries, idealists, and romantics are the most common types of Elves to flock to the Council of Dreams. However, most folk know them as Seers, Prophets, or Dreamers. The Elves that form part of this council seldom leave the Elven City of Aerovale. In contrast to the other councils, the members of the Council of Dreams all live together in the Dream House. The house is filled with meditation rooms, and the smell of incense burning wafts down the streets in all directions at all hours of the day. Everyone is welcome in the house and are invited to have their dreams interpreted by one of the members. This hospitality has become well known around the lands. These Elves are not averse to smoking a pipe, eating some mushrooms, and chilling out to some dank beats.

#### Council of Tongues

Expert linguists in every language on Crypton, the Elves of this council act as diplomats, envoys, and interpreters. Highly intelligent individuals, they see themselves as superior to the other councils and look down upon the more merry and carefree councils, such as the Council of Song and the Council of Dreams. As such, among the Elven community, the members of this council are often met with cold politeness, if not shunned entirely in social situations. The pompousness of these council members is shown in the way they walk, their stoic expressions, and the sharp, crisp style of clothing they wear. It is said that it is as lucky to see a member of the Council of Tongues smile as it is to see a shooting star during an eclipse – a very rare sight indeed.

#### Council of Song

The loudest and most boisterous Elves find their way into this council. Most of the Elven community enjoy music and a little dance here and there, but members of this council are known to sing and dance for days on end. Wooden flutes, drums, and lutes are the weapons of choice for this council and they wield them expertly. As the Elves are expert manipulators of magic, it is told that they weave this magic into song. Their grace and elegance enhance their dancing to ensnare the senses of anyone who watches. These Elves are often dressed provocatively, by Elven standards, and behave in a very sensual manner towards travellers. Take care if you visit their singing hall as you may end up staying for days at a time such is the power of the glamour.

### Elven Companion

The Elves have always had a strong connection with nature and the ethereal so it only made sense for them to form bonds with both through the mystical form of a Spirit Elk. In order to gain their companion, an Elf must commune with nature in a specific ritual with a representative from each of the five councils present. This is done in Moonlight Grove, a central plaza atop the highest hill of Aerovale. Once the ritual is complete, the Elk will appear and be bound to the subject of the ritual for its entire life. The Elk appears ghostly in nature, with wise eyes, and will bow to greet a friend.

### **How to Mint**

**UPDATE: Mint price has been reduced to 95 USDC!**

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F2b8QXYw8QPklUv0TUfr4%2FScreen%20Shot%202022-12-31%20at%2018.23.00.png?alt=media&amp;token=f7da6248-c605-49b8-a31b-e7bfb3654a26" alt=""><figcaption></figcaption></figure>

Go to <https://gallery.cosmicuniverse.io/mint> and enter the quantity of Elves you want and proceed to click the **BUY** button.&#x20;

Play with your Elves NFTs in our new minigame Dawn of Crypton, which you can get [here](https://cosmicuniverse.io/dawn-of-crypton).

**There are numerous rewards and incentives for minting Elves. Learn more** [**here**](https://medium.com/@thecosmicuniverse/new-elves-reawakening-nft-mint-incentives-8f2d48a65abb)**.**

Cosmic Elves Smart Contract Address: 0x9a337A6F883De95f49e05CD7D801d475a40a9C70


# Apes

Background lore for Cosmic Apes

Tsuchi, the Earth Elemental began the race of Apes on Ape Island. Because of their connection to the earth, the Apes are extremely strong and confident. They are connected to their environment in a similar manner to Elves, though it is more of an instinctual connection that they don’t fully understand. The thrill of experiencing something new and exciting is what gets most Apes out of bed in the morning. In fact, Apes don’t really need to understand things in order to dive into them regardless of the potential consequences. Quite literally, it is common to see an Ape dive headfirst into a pool beneath a waterfall at the base of the Mystic Alpines without first testing the depth.&#x20;

The Misty Spires are tall cliffs at the centre of Ape Island. It is a collection of massively tall, narrow peaks that the Apes built their city upon. The city of Moya sits atop the spires which are connected by a series of rope bridges. A mist usually obscures the city from view on the ground. The Apes would climb the rock face and tirelessly brought the resources up to the summit via rope pulleys. Later, the Wizards helped the Apes create magical elevators for those without the same strength or climbing ability.&#x20;

The Apes are well known for being boisterous and funny and if present are usually the life of a party. They have a good relationship with all races on Crypton and if there is ever a disagreement, they are used as diplomats or mediators. Their honesty and willingness to try everything once builds relationships and inspires the people of Crypton. Even though all Apes share these traits, there are still tribes within the Ape community for those that share common interests. Each of the tribes has their own spire among Moya where they have built their community. Each one is represented by a bonfire of a specific color. The fires are ever-burning and never doused.

### Rug Collectors&#x20;

The Rug Collectors are obsessed with all kinds of knitting and weaving of rugs. Some of them attempt to make their own rugs, while others just keep on the lookout for the one that will make them rich. Their hall is not much more than a large tent and is forever lit up by their purple fire. The members of this tribe often display their rugs as achievements, despite usually having lost money in the process. Brought together by their common loss, the Rug Collectors often throw whatever money they do have at anything that has the slightest chance of making them a profit.

### Bananaramas

The members of the Bananaramas love food. All food. However, their favorite food is a banana. However, their love of food is not born of their love for eating it, but for throwing it. Their gatherings are essentially massive food fights. To cross the rope bridge to their spire is to invite an assault from various types of foods. Bananas are their favorite because they have learned the precise grip to use where they can make the banana return to the hand if they miss their target. The Apes will not waste food however, eating whatever is thrown in a food fight party. Their fire burns green and the smell is enticing to the visitors of Moya.

### Tobutsuki Apes

These stargazers are simultaneously the calmest and most excitable tribe of Apes. These naturally mellow Apes are frenzied by the moon when it rises at night, and excited by talking of rockets during the day. Many of them aspire to go on rocket ships, though not many have the intellect to build them. Their builders constructed their hall in the shape of a rocket and it is quite common to hear them shouting, “To the moon!” during a party around their blazing red fire. Rocket fuel is one of the specialties that this tribe is known for making.

### Ohana Apes

The spire that these Apes live on is usually the first place that visitors to Moya reach. It is where the magical elevators arrive and there is always a welcoming blue fire burning with bright music playing. Every visitor is warmly welcomed by any one of these Apes who see them, a decorative floral necklace is placed around their neck and they are immediately beckoned to the fire to share in food and stories. The Ohana Apes welcome everyone to their fire and encourage individuality. No two Apes in this tribe are the same. They dress, dance, speak and walk differently. They even allow other races to be a part of their tribe, the only Ape tribe to do so.

### Bishara Apes

The Apes in this tribe are usually the most intelligent and business-savvy. With the only school in Moya on their spire, Bishara Apes are responsible for teaching every Ape in the Misty Spires. Quite often dressed in suits and with serious demeanors the Bishara Apes are the most responsible as well. They can be seen as the leaders of the community, however most of the other tribes generally ignore them regardless. The bright yellow eternal flame lights their school brightly. Despite their leadership qualities the Bishara Apes still hold the irresponsibility that is natural to all Apes and are largely laughed at by other races for their recklessness.

### Ape Companion

After an Ape has proven themselves worthy they are offered the opportunity to undertake the famous cloud ritual. The Ape is taken to the edge of the tallest peak of the Misty Spires where the clouds are thickest. Cheered on by onlookers, the participant performs a unique dance. This dance is only ever performed during this ritual and never seen by a race other than Apes. As the dance progresses the Earth magic from within the Ape begins to manipulate the air and the clouds. The Ape pulls a section of the cloud away and blends Earth and Air together seamlessly, allowing for the cloud to be firm enough to stand on. Enchanting this special cloud is so private and takes such care that a personal connection is made between the Ape and the Enchanted Cloud. Given a sentient mind by the ritual, the Enchanted Cloud is forever the companion of the Ape who created it.


# Felines

Background lore for Cosmic Felines

Felines are amongst the most graceful beings on Crypton. Originating on Feline Island, and with a high level of agility, these wondrous beings are extremely nimble and are naturally drawn to the pleasurable aspects of the Crypton societies. It is said that Sunda, the Crystal Elemental, moulded the Felines into existence in his own image and it is not hard to see why. Felines possess a variety of crystalline features, from crystal shard whiskers to hardened crystal tails, that allow them to harness the power of all crystals within the realm.&#x20;

Like the Elves, though perhaps not quite as skilled, they retain advanced knowledge of how to use magic for evolving the life they see all around them. Felines are inherently mischievous and playful. They enjoy music, dancing, spas and racing. The ‘families’ of the Feline race are groups that have similar interests and have bonded over them. Each has their own unique focus, but all of them share the fact that they are part of the underworld of Crypton. From the black market to the various racing and gambling dens around Crypton, the Felines blur the line with what is accepted by general society.&#x20;

As many of the Felines operations are delicate, they usually operate in secrecy. The only place where the families can operate openly is in the city of Sundali. This is a haven for anyone who wishes to take part in things that the rest of society may deem as unsavory. It is common for other races who visit Sundali to wear masks or cast a spell of sorts to conceal their identity.

## Feline Families

There are several types and families of Felines in Cosmic Universe:

### Elado Family

The Elado family are a collection of Felines that have banded together over the shared love of all things exotic and rare. Many of the members of this family love collecting trinkets and rare magical items of various origins. They are inherent hoarders and are extremely protective of their collections, rarely showing them to anyone for fear of losing any of them. The higher ranks of the family run an auction house in Sundali for the most precious items, some of which have dubious origins. But be warned – they do not let their items go cheaply. While very rare, they are also very expensive to purchase. Their most notable characteristic are crystal coated whiskers of varying colors.

### Gizo Family

Felines are not known for their scribing prowess, however there are those among the race who have mastered the ability to replicate another’s writing. In addition, some experts among them have the ability to imitate other objects. The Gizo family work from an unknown location in Sundali and offer services to individuals who need ‘official’ documents. With their exorbitant prices, only the most desperate people seek out a Gizo member for this service. Their work is faultless to the untrained eye, however master scribes from the School of Inscription are able to discern the replica from the real thing. The Gizos do not get along with the Elados as the former often try to sell forgeries through the latter’s auction house. It is said that Gizo masters use glasses made of crystal to master their craft, however as their identities are a mystery this is just a rumor.

### Korigashi Family

The Korigashi are large, brutish felines with broad shoulders and thick furred bodies. Korigashi members often harness the power of the crystals on Crypton to harden the fur along their spines. While security on Crypton is not normally an issue, there are occasions where the peace is broken and the Korigashi are often hired to enforce the law. Away from the public eye though, the Korigashi also provide questionable loans to those who need it. While never actually committing violent acts, the sheer size of the members of this family is enough to ensure that none cross them. Members show their rank by the expert styling of their spinal fur. The longer the crystal spikes, the higher their rank within the family.

### Avida Family

The Avida family members are the most playful among the Felines and always have a smile on their faces. They share a closeness with the Elven Council of Song and often entertain Elves within their gambling dens and spas. The games played range from simple games of cards to extravagant throwing games to hit targets. Their central casino works as their base of operations where many Elves often come to perform. These Elves can occasionally be seen to adorn themselves with crystalline features to blend in with the Feline crowds. However, there is no blending in with the ornate adornments that the Avida family equip themselves with. Their tails are made of hardened crystals and are a myriad of colors. The more elaborate the style, the higher the rank within the family.

### Uni

The Uni are less of a family and more a collection of exiled, forgotten Felines. They roam the streets and live in the shadows of Sundali and are never seen unless they want to be seen. Living in the dark underground caverns beneath the city, the Uni emerge only to pickpocket from the wealthy and use it to support themselves. So rarely seen that visitors from other islands call them Shadow Cats. Their fur is usually dark and their padded footsteps quiet, even for a Feline. Extremely nimble and dexterous, they can scale buildings as easily as if they were walking on the ground. Due to the limited light in the caverns and the adaptation they have been forced to make, the Uni harness their natural power over crystals to enhance their sight. This enhancement replaces their eyes with crystals that glow red in the darkness.

### Feline Companion

The Winged Lion is the most majestic creature on the Feline island and perhaps on all of Crypton itself. To befriend a Winged Lion is no easy feat and is not to be taken lightly. Many Felines have been gravely injured in their attempts to tame a Winged Lion before they were ready. When a Feline is deemed ready they are sent on a quest to seek out their very own Winged Lion. Some say that the creature will not appear for anyone else, only the intended recipient. Respect must be given to the magical beast and in return respect will be given. It is said the bond between Feline and Winged Lion is sacred and when separated both creature and master will mourn for days unless reunited.


# Trolls

Background lore for Cosmic Trolls

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F77cyr5B5xbiQvmXZcrkX%2FTrolls.png?alt=media\&token=97c2b8b4-36cb-496f-92af-db69e53b33e3)

![Planet Jötunn - Former Homeworld of Trolls](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FLFkENNW0iip2KeuCWMwn%2FPlanet_Troll_Flat.jpg?alt=media\&token=a7306b7c-d832-466f-9892-551f88f53d7e)

Troll Island being their home away from their home planet Jötunn, trolls are strong and brutish, yet cunning and jovial at the same time. In fact, they always seem to be in the mood for entertaining games. Iwa, the Stone Elemental, brought the Trolls into existence out of the very stone that lay in the ground. The Trolls that emerged varied in size considerably, from tiny to gargantuan. However, all Troll-kind understand their connection to each other and to Crypton itself. Trolls are loyal friends but would make fearsome enemies if provoked.

Trolls enjoy building however they aren’t as adept as the Dwarves in the finer details of masonry. They do make wonderful bridges though, and charge a toll to those who wish to use them. The portal on Troll Island is also of their own design and is an intricate work of art, as well as a functional device. Although they are expert builders of bridges, Trolls also enjoy farming and tend to the fields of their island with a tender touch.

In the middle of Troll Island is the great lake of Kodai, at the centre of which is the Troll city of Daraj. The city is spread across several small islands which are connected by beautifully constructed and maintained bridges. The Trolls have a defined hierarchy and they are led by the Troll King, Gruk-Thol who is thought to be practically immortal. Gruk-Thol is the mightiest Troll of them all and the first created by Iwa. Equal parts cunning and caring, he leads his people well and is well-respected amongst all the different Factions.

Troll Factions are mostly straight-forward to determine and group Trolls together based on their nature. There are some though who prefer to remain neutral and simply identify as Trolls and make it their purpose to antagonise anyone and everyone that they interact with. These misbehaving Trolls begin their antics in jest, however usually end up taking things too far. One such incident involved the flooding of the Forest Troll Faction’s Island in Daraj, causing damage to everyone’s homes.

## Troll Factions

The following are Troll Factions found on Troll Island:

### Mountain Trolls

To the west of Troll Island stands a large mountain range and atop its peaks is the expansive plateau of Kandrylrr. The plateau stands so high that to look over the edge of a cliff might be to look down upon the clouds. Easily the largest of Trolls, the Mountain Trolls have even been compared in size to a giant cliff face. Embodying the spirit of Iwa, they sometimes stand still for so long that plants and shrubbery begin growing on their bodies. As much rock as they are flesh, these behemoths are sluggish to move and slow in speech. The Mountain Trolls rarely leave their lands, preferring to live in the quiet among the clouds. By far the strongest Trolls on the Island, the Mountain Trolls are always ready to come to the aid of the city of Daraj.

### Cave Trolls

Cave Trolls reside within the bowels of Crypton in elaborate cave systems that lead into the Inner Earth. Since there is an entire self-contained ecosystem within these underground networks, Cave Trolls have learned to live without the usual kind of eyesight and needs that other Trolls require. This has led to bizarre and ghastly appearances appearing over time, such as Cyclops Trolls, pale Ghost Trolls, and many-headed Thrasher Trolls. The deeper into the caves that one dares enter, the more bizarre, brutish, and unpredictable the Trolls become. As mysterious and unusual Cave Trolls are, they have formed an amicable relationship with Gnome Trolls.

### Gnome Trolls

The smallest in stature are the Gnome Trolls. Do not mistake their size for weakness or passiveness, for they are a most mischievous kind. These Trolls also live in cavern systems, and are known to play pranks on others on the surface lands. They live for taking part in mischievous play. In fact, it has practically become all that they do. Their favorite pastime is to group together and go on trolling adventures. When you see yourself approaching a Gnome Troll, be on your best behavior as to not upset them or bring too much attention to yourself, for they tend to roast people...figuratively, that is…or is it?

### Forest Trolls

The most common trolls are the Forest Trolls. You could say that Forest Trolls are the most cunning, intelligent, and reasonable of all Troll-kind. These trolls have also learned how to wield magic more than any other. What they lack in brute strength of Mountain Trolls they make up for with power over Nature, particularly anything related to earth, such as trees, rocks, sand, and lava. Forest Trolls are almost twice as tall as Wizards and are generally amicable with most others. They tend to act as the diplomats of Trolls, often facilitating conversations between their more mischievous kin and visitors to Troll Island. Even so, a good policy is to show significant respect to a Forest Troll lest you lose all friendships on Troll Island.

### Treasure Trolls

Gold, gems, and magical items are highly sought after by the Treasure Trolls. These Trolls become consumed with desire for all manner of rare and treasured items and scour all of Crypton for them. A Treasure Troll will often be found traveling and when they stop in a town will party until they drop. Causing quite the ruckus they are playful, but in a rough kind of way. A Treasure Troll will usually travel alone, although they have been known to team up with a few select others when the looting of said treasure can only be done with partners in crime. Storing of their loot is usually done in fanciful treasure chests, as well as plain sacks, and either buried under boulders, hidden near bridges, or placed in secret areas around the lands.


# Yetis

Background lore for Cosmic Yetis

Yetis are the most primal of all the races on Crypton. Inherently magical they are mysterious, if somewhat brutish, but have hearts of gold. Nami, the Water Elemental, crafted the Yetis with water magic on Yeti Island and therefore Yetis have a strong affinity with it. Yetis are all large creatures with enormous strength and towering bodies. They are imposing figures but are often more scared of you than you are of them. Yetis are quite content to be solitary creatures living in the wilderness and adapt to their environments marvelously. However, they do congregate in the center of Yeti Island, where they have built a city of sorts.&#x20;

At the heart of Yeti Island is the magical Mugu Mountain, one of the tallest and most frigid places on Crypton. Through the manipulation of their water magic, the Yetis have crafted an ice city at the mountain’s peak. It is a perilous journey up the steep slopes of the magical mountain to the Yeti city of Sakerhem. Yetis have a magical ability to adapt to their climate and are just as at home in the deserts of the south as they are in the snow and ice of the mountains. However, many Yetis have their preference for where they live and they tend to group this way in Sakerhem as well.&#x20;

As kind as they are, most Yetis are rather shy and are able to teleport to escape any unwanted attention. They can even render themselves invisible when the situation calls for it. Sakerhem has a party-like atmosphere with constant feasting and merriment. The Yetis who gather here are more welcoming to outsiders than they are in the wild since any who have made it here have proven their worth by climbing the massive Mugu Mountain. Constant competitions involving feats of strength are common in Sakerhem, and for this reason the Yetis are most excited when Trolls or Apes make their way to the city. Other pastimes include figure skating, at which Yetis are surprisingly adept, and ice sculpting which unsurprisingly is dominated by the Ice Yetis.

## Yeti Biomes

The following are the primary biomes and the yetis that can be found there:

### Mountain Yeti

All Yetis are strong. However, Mountain Yetis will claim to be the strongest. They are certainly the tallest amongst their brethren which makes them expert climbers and mountaineers. They also use this strength for efficient mining of resources in difficult-to-reach places. Often gruff individuals with little to say, Mountain Yetis are difficult companions. However, if befriended, will be friends for life. Loyal and proud, they will stand by their friends through even the toughest of times. A common ritual when a Mountain Yeti declares friendship is to exchange handcrafted bracelets to affirm the bond. This also serves as a reminder of their friends when they are apart, and even when they are alone they are not truly alone. Mountain Yetis do not care about how they look, and often let their fur get very long and matted.&#x20;

### Cave Yeti

Cave Yetis will often go years without seeing another soul, and as such are not often seen at Sakerhem. Cave Yetis love to cultivate mushrooms and grow bioluminescent fungi underground. Their fur will often be thinner and darker than other Yetis, and if a visitor ever pokes their head in the Yeti’s cave, they will turn invisible until they leave. Tales of Cave Yetis extend right across Crypton and their footprints in the mud outside a cave cause quite a stir amongst hobby cryptozoologists. There are even rumors that some Yetis have adapted so much that their fur has taken on a green or purple bioluminescent quality as well. These are the rarest of all Yetis, and if they ever make an appearance in Sakerhem, they are well revered by the inhabitants there. Despite their name, Cave Yetis are perhaps the gentlest of all Yetis.&#x20;

### Forest Yeti

Masters of concealment, the Forest Yetis blend into their environment as naturally as the wind. These Yetis are the most attuned to nature and subconsciously invigorate the forest around them. Energized with the healing power of water, Forest Yetis act as healers for any who need it in the Medicine Hall at Sakerhem. Outside of the city, these Yetis make their home high up in the tallest trees of the forests. With their powers of camouflage, they hide their homes from view to maintain their solitude. Forest Yetis, however, are one of the few groups of Yetis to sometimes make themselves known to travelers. They have sometimes been sighted by hikers and adventurers in the depths of the woods. The Yeti would wave from the distance between the trees, and as soon as the adventurer focused on where they were, the Yeti would vanish.&#x20;

### Desert Yeti

Experts in energy conservation and heat distribution, Desert Yetis live in the desert in the island’s Southern region. A Desert Yeti will often use their affinity with water magic to create an oasis where they will often build a shack or hammock to relax in the heat. Desert Yetis are the most intelligent amongst all Yetis, and will spend their days practicing magic and reading books to gain other skills. Their fur has adapted to be the same tan colour as the sand of the desert, allowing them to hide much more easily in case of a rare traveler. A Desert Yeti can bury itself in the sand in a matter of seconds if the need arises, appearing as just a slightly raised mound of sand. As shy as Desert Yetis are, they will occasionally allow a weary traveler to rest at their oasis without revealing their presence at all.&#x20;

### Ice Yeti

The Ice Yetis make their home in and around the city of Sakerhem. Being by far the most social among Yetis, they encourage their Yeti brethren to engage with the community as much as possible. An Ice Yeti’s favorite pastime is sculpting, and many are supreme masters of the art. The main plaza of the city often has sculpting competitions for travelers to view and even participate in. Ice Yetis are not as shy as some others, and invite travelers of all kinds to take part in the ice sculpting. They will also sometimes build ice slides down the side of the Mugu Mountain and have sled races all the way to the bottom. Generous hosts, Ice Yetis will even give up their beds so that a traveler has a warm place to spend the night if all other accommodation is taken. Their fur is usually pure white, with the occasional blue spots around their faces.


# Dwarves

Background lore for Cosmic Dwarves

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FxKMvCQXonQaKmqFpOZ87%2FDwarves.png?alt=media\&token=60921531-84ff-43a3-97f1-7284855bd7a4)

Dwarves are stubborn, grumpy, and irritable creatures brought into existence by the magic of Netsu, the Fire Elemental. At the same time, they are meticulous and hardworking. Dwarves love manual labor and, as such, are very strong for their small stature. Experts with the use of tools and devices, they are also known for their insatiable desire for wealth. Whether a Dwarf is drawn to mining, farming, or some kind of craft work, all Dwarves are respected and equal among their own kind.&#x20;

Dwarves are very predictable and known entities. Even though they can be a little rough around the edges, they are dependable and will continue working through rain, hail, or shine. Built as solid as the rocks they mine, Dwarves are the best builders in all of Crypton and are the most sought-after specialists in terms of crafting. Each of the Dwarven clans have their own specialization and often collaborate together in order to craft exceptional works of art.&#x20;

In addition to their artisanal prowess, Dwarves are also extremely trustworthy creatures. A secret told to a dwarf is said to be as good as not told at all. A Dwarf’s trust of other races, however, is not as easily given. Wizards in particular have to earn that trust as the Dwarves see them as being lustful for magical power and dominion over all of Crypton.&#x20;

At the center of Dwarf Island is the buried city of Undirjord. Knowing the Dwarven affinity for earth and fire, Netsu shaped tunnels and halls beneath the central mountain range and ignited the Great Forge there. Hospitality towards non-Dwarves within Undirjord is unfriendly unless the individual in question has proved themselves trustworthy to the Dwarven community.

## Dwarven Clans

The following are the primary Dwarven Clans:

### Carpenters

Carpenters make all manner of items from the felled trees of Crypton. They are involved in the process from beginning to end. The Farmers bring the felled trees to the Carpenters mill that sits alongside the underwater river passing through the center of Undirjord. The mill workers cut the trees down to size and distribute them to the carpenters' workshops, which are alongside the mill. Each workshop has their own focus. One is in charge of furnishings, another in charge of construction, and a third focuses on smaller carvings and detailed artistry. Generally, the most dexterous Dwarves join the Carpenters clan or the Jewelcrafters clan. Many creatures seek out the Carpenters to build furnishings for their homes and shops on every island of Crypton. Their reputation is second to none.

### Metalworkers

The Metalworkers attract the hardest-working Dwarves to their furnaces. The furnaces never burn out and rage at intensely hot temperatures so as to melt even the strongest metals and forge the strongest alloys. Located in the center of Undirjord, the Metalworkers’ complex is one of the busiest places in the entire city. Metal being hammered on anvils constantly, the hiss of metal cooling when dipped into living water, and the shouting of Dwarves to each other as they work are just some of the things that make living near the complex difficult. The clan members usually wear only a leather apron over a singlet with leather trousers. This lack of protection means an abundance of burns. Even through their inherent heat resistance, a Dwarf’s skin can still burn. However, the Metalworkers wear them proudly, and the more disfigured a member is usually correlates to their seniority within the clan. These Dwarves are very tough, indeed.

### Jewelcrafters

Experts in the fine manipulation of metal and gems, the Jewelcrafters clan creates beautifully designed pieces. Whether it is a ring, necklace, or an ornament with the capacity for harnessing magic, these artisans are perfectionists. Often working on one piece for days at a time, a Jewelcrafter will not rest well until the piece has been perfected. The Miners hunt the most precious gems for the Jewelcrafters to work with, and each clan member will bid on the gem for the right to use it in their craft. Whereas the other clans are generally cooperative and kind to one another, the members of this clan are fiercely competitive and often see each other as rivals. However, as these clan members have a high place among the Dwarves, they still garner the respect of the rest of the Dwarven community. The clan also have unique pieces of magical jewelery that they craft called Taonga. Each of these have a special meaning behind it, and cannot be purchased for oneself. They must be gifted to another in order for the magic to work. Only the most skilled Jewelcrafter can create these.

### Farmers

If any clan could be called welcoming then it would be the Farmers. However, by any standard other than Dwarven, they would still be considered prickly. They know the lands of their island better than any other Dwarf, especially the area immediately surrounding Undirjord. It has been said about the Farmers that they innately know the way home from anywhere on the island, even with their eyes closed. Charged with the working of the lands and providing wood as a resource, Farmers take to their tasks with passion and a strong work ethic. They are innovative with their tools and always look for the most efficient ways to complete a task. It is recommended to any visitor of Undirjord that they befriend a Farmer first who can vouch for them to other Dwarves. The members of this clan usually stand amongst the tallest of Dwarves.

### Miners

The Miners are the strongest of Dwarves. They are the shortest clan by stature, which gives them easier access to mining shafts and tunnels. Muscular and stocky, they are almost as broad as they are tall. The Miners clan have the bravest of souls amongst all Dwarves. They have to be in order to delve deep into the bowels of Crypton. They often work in teams and mine sections at a time. When the time comes to sell their finds, they split the profits evenly between the team. The Miners covet beautiful things, with gems being the most sought after. However, many will also mine rare metals as well. A stranger from another island who tries to greet a Miner without knowing them beforehand is as likely to be punched as they are to shake hands with them. It is in their nature to test the strength of others, and by withstanding the blow, you will earn their respect. If you swing back, you will earn even more appreciation. A Miner loves a good brawl.

### Dwarven Companion

Snow Yak


# Cosmic Parchments

Scrolls, leaflets, and books found within Cosmic Universe

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FoRoGw9Cyq8moLAhK06xI%2FCosmic-Parchments.png?alt=media\&token=dece686d-dd25-41f1-b027-f7c5f637091e)

Throughout Cosmic Universe there are lost pages, scrolls and books. These parchments have information, sometimes extremely valuable, that provides insight into the Universe and its rich lore.


# Wizard Staves

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FC6tRTM4cJmOFF6BJpSBQ%2FStaves.png?alt=media\&token=1431766c-6710-4a25-859f-11d8d6410382)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FcUEm98uX8niQ5BwrXJIK%2FWizard_Staves.png?alt=media\&token=a4458c73-9d59-4885-8f2f-45e26c079e04)

Select the staff you wish to learn the origins for in the Staves menu.


# Wooden Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FGaEByhm0KLN8cqxljvAc%2FWooden-Staff.png?alt=media\&token=79664a2a-3676-4a71-8486-a767e6c1b1e5)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FCtM9c6TGLHH2Jp8rU1wP%2F9186.jpg?alt=media\&token=e48c88d4-5a16-475c-ab21-262857d4573d)

The Wooden Staff is a long staff, crafted from the oak trees found in the Enchanted Forest. The simple Wooden Staff still has the ability to act as a conduit for the power of the Aether Shard. The oak is carved into a twisted shape and sanded smooth. In order for the staff to retain its look, the Alchemists of Enchanteria created an Oil of Protection to keep it from wearing out. The decorative leaves that adorn the shaft are also coated in this oil and remain eternally green.

The large crystal that resides in the head of the staff acts as the focus for a Wizard's power, and is sufficient for that purpose. No Wizard is ashamed to have such a staff. However, it was also mass-produced, which means that many Wizards have one, making it one of the least sought-after staffs. This staff model was pioneered by Galymun Holt, who was by no means a master craftsman, but managed to produce a lovely piece that many male Wizards purchased. This made him quite a wealthy Wizard, and he now owns and lives on a farm just outside of Enchanteria. Females Wizards, known for their selective taste in staves, do not bother using the Wooden staff at all.


# Travel Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F9wJRuOShrORlEjcE8yo2%2FTravel-Staff.png?alt=media\&token=36a03b39-e252-45c1-95a8-550007789e67)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fkcng993QvgZ3FXCjOdK3%2F76.jpg?alt=media\&token=d69a8253-b2c3-4ec4-bd96-3e9970552759)

Thin and long, the Travel Staff is built for the exact purpose of its name. It is often favored by an Explorer Wizard who spends many hours on the road. One famous explorer by the name of Runwen Trant swore by the Travel Staff. He is quoted as describing the staff as thus, "A most exquisitely thin staff made with fine pine wood. Its lightness has no compare and its blue crystal shines a friendly light in even the darkest of places."

Runwen was last reported as hunting for treasure in the Mystic Alpines caverns. He has never been heard from since. The pine of the Travel Staff was darkened by the School of Evocation as they cast a spell to make it as light as a feather. Light as it may be, it still hurts when you get donked on the head. Females used this staff for a very short time long ago before Gwen Dalin created the more fashionable, and much rarer, Travel-Sized staff for females...but that is a tale for another day.


# Amethyst Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FDJbwd0RGSWaDe3GVFBkn%2FAmethyst-Staff.png?alt=media\&token=5b7f67cd-fa51-4976-8b54-086ec479fa32)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FhhU8wXFxxjys5kvdGYNH%2FAmethyst%20Staff.jpg?alt=media\&token=a60ace74-ca19-4430-9ab7-b324334e553e)

Two versions of this staff exist, one that is commonly used amongst female Wizards and one that is mostly used by male Wizards. The same gem crafter is said to have made these staves in pairs. The purple amethyst crystal that acts as the conduit was magically split when each staff was created.

The blue energy from that crystal is housed in the male version of the staff. The red energy was used in the female version of the staff. Rufus Gauer was the creator, and he modeled the pair of staffs on his relationship with his wife. It is said that she is lost, wandering Crypton in another form. But, he will know her as his staff always shone brighter when she was near. The large crystal of each Amethyst staff he created is said to glow brighter when near to its other half, but no documented proof of this exists. Each staff itself was forged in dragonfire, then staff and crystal were fused together with burned wood and ash reformed with the power of the Aether Shard.


# Steel Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F3AfQ7dmwAj66F9vHJYMF%2FSteel-Staff.png?alt=media\&token=95285e7a-7507-4028-ace1-c1a96204ba07)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fjssze2So5y0A4R9eVEYp%2F31.jpg?alt=media\&token=b4b1fb68-ed73-4439-83eb-f7b1f4987565)

A little-known fact about the Steel Staff is that there is no steel in the design at all. The name of the staff is actually in reference to its creator, the metal manipulator Wizard known as Simon Steel. The shaft and decorative casing are made using burnished iron made to look like steel. The shaft is one of the least impressive parts about this staff. However, the casing that holds the focus point is where the magic really lies.

The swirling aether-like substance in the head of the staff is not encased in anything at all except the forces of magic. For each of the almost 900 staves Simon Steel made, he cast a containment spell to hold the swirling magical gases in place. Only able to be unmade by Simon himself, there is no danger in the energy escaping or causing harm. There were also two blue colored glass gems put into the iron to add a bit of flair. However, in this Wizard's opinion, they were unnecessary.


# Bulky Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FBhmLsAW6ynKvSr04NpoH%2FBulky-Staff.png?alt=media\&token=01c5ff34-2b87-4cb1-8b2a-b02d10fb14ae)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FPbF0joBulODcEmFQOfBE%2F27.jpg?alt=media\&token=b7efcd00-4713-4f35-93e3-76713cec8db9)

There's not much to say about this staff. Its nickname as Bulky Bill isn't widely known but is an apt description. Entirely crafted from hardened Oak, the staff is nothing if not bulky. It is another creation of Galymun Holt, who once again used the trees in the Enchanted Forest to create this behemoth of a staff. Vines entangle the staff from top to bottom, and a green hue was chosen as the primary color.

An emerald gem was chosen to be the focus in the head of the staff, and it was encased in a larger crystal stone to give the illusion of a larger gem. While Elves do not use this staff, it is revered by Elves with a passion for the forest. It is considered polite for an Elf to bow to any Wizard who holds such a staff to enter their home. The female Elf by the name of Reaya was said to be Galymun's inspiration for this staff. It is rumored that he held romantic feelings for her for a great number of years.


# Golden Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F56fs4nUouW6lRp21aMAF%2FGolden-Staff.png?alt=media\&token=477d0ad7-bca0-4b47-9954-ed78c059b1d1)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F8E4aFiUroxwswmhEWrDy%2F5225.png?alt=media\&token=268a0cce-1637-4d60-9f38-596c57cf7053)

The tale of the creation of the Golden staves is certainly not one for the faint of heart. The staff itself was straightforward enough to make, as far as master craftsmanship goes, that is. The handle and casing for the crystal are made from a gold alloy. The blending of gold and platinum into a single malleable metal was masterfully designed into the balanced and beautiful staff that it is.

The dangerous part of the design was the crystal that is used as the focus. At the time of its construction, there were no known sources of Citrine on the surface of Crypton as there is now, and so the designer of the staff had to innovate. White crystal was abundant throughout Cosmic Island and so was gold.

The designer, Luna Lumina, wanted a golden crystal to go with the golden staff. Therefore, she collected enough of each and tried multiple ways to fuse the metal and crystal into one. However, nothing worked. Eventually, she brought them to her dragon who carefully fused them together while Gertrude held the pieces steady.


# Mystery Portal

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FIb3TTSgUde6Np9d5P2Ep%2FMystery-Portal.png?alt=media\&token=6e3df256-00b8-41cf-a6b6-9010040fa9b8)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FgLOYbbXlXmVxEra3Q0gC%2F115.jpg?alt=media\&token=0275703e-045d-47be-9ff4-3d38046d5f31)

A little piece of advice - don't stare into the portal for too long. The mystery surrounding the portals that are contained in the heads of these staves is one that scholars will be trying to understand for aeons. No one knows who created these staves, and this Wizard does not care to know.

There is something foreboding about the portal though, and those who look at it for too long are sometimes driven to madness...committing mindless acts that they would otherwise never have dreamed of. The rest of the staff, though in appearance seems to be some kind of metal, is actually made of glass. The glass is tempered and protected by a spell, though even that is foreign to any known staff maker. The portal does act as a focus of a Wizard's magic though, and so it makes for a useful staff, any Wizard who uses these staves is often considered brave or foolhardy.


# Fancy Wood Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fhz3MTiCf8PRBgyPAA8mH%2FFancy-Wood-Staff.png?alt=media\&token=39cc7ec9-d1e9-4baf-b277-951e8549df81)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FXcoAcrFkEpzpMjOaJmXF%2F111.jpg?alt=media\&token=b3433344-cd9b-43a7-9fc7-2a1b53a1f267)

The woodwork craftsmanship on this staff is second to none. Every staff was designed and handmade by Riley Pale, a blue skinned Wizard who used an unlikely combination of pine and granite to form the handle. The magic used to combine the two vastly different elements was extremely advanced, and the rumor is that Almighty Ashaan herself, Grandmaster of the School of Evocation, cast the spell to combine them.

Once the material was combined, the process to etch out the design was arduous. However, Riley was meticulous and accomplished over 500 staves before running out of material. A feather hands spell was used in order to make the staff wieldable at all. A simple emerald crystal surround by glass was used as the focus for the staff with a light blue amethyst adorning the very top. Despite the spell to make the staff lighter it is still one of the heaviest to wield. Even so, it is very reliable as a walking stick double.


# Arcane Gyres Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FU5ik7XYtDIMLeI313JqU%2FArcane-Gyres-Staff.png?alt=media\&token=c631e857-8f0c-4f61-9327-c749eb5ebacb)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FDENSnErMLqQAMUdaEVlq%2F135.jpg?alt=media\&token=598fb91e-d724-4ac8-895c-24781f2a88ba)

Some staves are rare due to their excellence, some due to the lack of materials to create them, and yet others are due to sheer laziness. The Arcane Gyres staff could have been far more popular than it is were it not for the laziness of its creator, Harold Lagfoot. He is certainly a skilled craftsman, and his design is simply magical. However, none of the materials used are rare or exquisite in any way. The shaft is simple iron, painted to look presentable. The casing for the crystal focus is glass, tempered to give a frosted appearance towards the center, and criss-crossed with thin strands of pliable platinum before it hardened.

No, this easily replicated this staff shouldn't be rare. Yet it is. Attempts have been made to copy this staff and take advantage of the demand for it. For some reason though, no attempt has been successful. There is no explanation for this. However, the rumor is that Harold cast a spell so that if his design was ever copied, it would fail. None know of a spell that can achieve this, but who am I but a simple scribe to say what is and isn't possible?


# Sword "Staff"

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FWXwQetjaUPUyNZYrM4AE%2FSword-Staff.png?alt=media\&token=fed548d7-a5f0-4781-929b-5a8996a50c75)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FL4vPxOyJmDwdO5w0dvm0%2F72.jpg?alt=media\&token=2aa32ab0-a80d-419e-b51b-5dbc0c06a534)

A status piece more than an actual weapon for hacking and slashing, the Sword 'Staff' is wielded by male Wizards who like to play at being warriors. The designer, Ronald Dump, is said to have had an inferiority complex and sold these pieces to other male Wizards who shared his feelings of ineptitude. While this Sword is technically a staff, and I have an obligation to include it in this book, in my opinion it has no right to be here. There is nothing exquisite in its design, and only encourages violence in a place where we have Cosmic beings who have transcended beyond that. I will say no more on the subject.


# Crystal Portal Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FYxG26lrtqquJmbB8UklA%2F98.jpg?alt=media\&token=c24b3f3a-219b-4677-94b7-39758fe96c37)

The rarest of male Wizard staves (not counting the Sword) is the Crystal Portal staff. Known by some as the Water Staff, the 'portal' that acts as the focus point is actually an amethyst crystal surrounded by Living Water from Ambrosia Lake in central Cosmic Island. Using the finest oak wood, platinum, and crystals the craftsmanship on the Crystal Portal staff cannot be questioned.

The swirling waters within the staff are said to unlock particular powers when thoroughly researched. Though as at the time of writing this, no known abilities have yet been uncovered. Atop the Water Staff lies a ruby that has been cut into a dome shape. When the light from the Aurora Borealis hits this ruby at a certain angle, and combined with a specific incantation, the light refracts and surrounds the Wizard in a sphere of rainbow light. This rumor is also, as of yet, unsubstantiated.


# Crystal Ball Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FuLmtTJ8QAmKJWCmekXV5%2F4164.jpg?alt=media\&token=5aebd22e-1143-463a-bf39-f846a8ebf9d3)

The Crystal Ball Staff is just that, a sphere made of alluring living crystal from the foothills of the Mystic Alpines, wrapped with a finely-crafted wooden staff. The distinctive swirl pattern of the wood is quite intricate and difficult to replicate. Riley Pale managed to craft the staff design in just a few days and began crafting them en masse.

A common rumor surrounding the staff is that while making them, Riley saw his future in the crystal ball atop one of the final staves and disappeared to avoid it. As a result, only around six hundred of these pieces were made and are generally favored by female Wizards who are brave enough to stare down their fate and meet it head on. Holders of this staff are in no way clairvoyant. However, many have been known to offer services of fortunetelling to those who believe in their power.


# Reddish Brown Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FXebmzc3p7OoXaW6IMlcV%2F5290.jpg?alt=media\&token=e4a61f92-215d-4496-86bb-6af9655b1fee)

Despite his less-than-creative naming of his creations, Galymun Holt crafted another widely used staff in the Reddish Brown Staff. Even with its generic-sounding name, this staff is one of his more prestigious designs. The shaft is wood but coated in ruby crystals that were melted down and remolded over the staff.

Because of its crystalized shaft, the entire staff has become a conduit for magical energy and connects the wielder to the Aether shard more easily. Due to being wielded by the Grandmaster of the School of Conjuration, this staff gained popularity and is highly sought after. With the scarcity of ruby crystals, less than four hundred of these were created and remain amongst Wizardkind. A fine work of art by Galymun.


# Star Crescent Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FDXuT5tTYeWG9IxHJhSaP%2F1075.jpg?alt=media\&token=e9c5e153-03ce-493f-b4e5-7d1b62ef4209)

With her previous experience working with gold, Luna Lumina had another idea for a more elegantly styled staff. She thought of the Star Crescent Staff while stargazing in the Forest of Whimsy. She immediately began harvesting the required materials for her new staff. The idea, as far as rumors go, was to emulate the mystical night sky and express the passing of time.

She chose gold as the sole resource for the new design due to her knowledge of the material and the beauty of the metal. The difficulty with this staff was creating it without a crystal to be used as the focus, which was standard practice amongst Staff-makers.

To overcome this Luna exerted some of her own magical power into each of the almost four hundred staves she made. Once the staves had been created, she was left nearly powerless and receded from all renown and knowledge in the Staff-making community. It is said she lives the quiet life now, but no one knows where.

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FUp6RGe7HbZuqCr4Ev5Ob%2FStaves_Info_Test.png?alt=media\&token=f7986716-3659-481b-99e0-067ea3eec4ac)


# Travel Sized Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F6tc4KYLobpCYapFgWzqM%2F8861.jpg?alt=media\&token=5aaca1d6-8cc9-4cad-bd92-d8e045ca1311)

The Travel Sized staff is just that; designed with long treks in mind. Being crafted with pure silver meant that the staff would have been quite heavy. However the School of Evocation was called upon again to lighten the staff.

Gwen Dalin, who was friends with the famous explorer Runwen Trant before his disappearance, took what she learned about the male version of the staff and perfected it. She created a much more fashionable piece that housed several white crystals beneath the silver exterior, which acted as the focus for a Wizard's magical abilities. Gwen now resides in Enchanteria, and runs a general store where Wizards can find all sorts of odds and ends.


# Feather Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F79woJEFHWWaVbx7zZmX9%2F227.jpg?alt=media\&token=a81105b9-868d-4a12-a60c-a4c5df354b6f)

The Feather Staff was first sighted in shops in Enchanteria without anyone knowing who created it. Slowly, more and more of the staves began circulating throughout the city and the island. Rumors spread around who could have created it without anyone knowing, and most seemed to settle on one of the Grandmasters of the wizard schools. However, nothing ever confirmed this.

The staff itself was made with a shiny brass shaft that is enchanted to be impossible to corrode. The head of the staff fanned out to have wings, molded with the same brass but painted purple. Adorning the top of the staff and acting as its focus is the feather. Finely crafted from sapphire, it is impossible to tell without testing it if it is crystal or a true feather.

So delicate, it is a wonder it does not snap off whenever it is used, and that led examiners to the conclusion that it was protected with some kind of spell of unknown power and origin. Less than two hundred of these staves exist.


# Octopus Shell Staff

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fnnjpy91eiWwUeOeuDYnE%2F8776.jpg?alt=media\&token=a250c6f4-51b9-4663-abf8-a5bac9ba4556)

To call the Octopus Shell Staff rare is the biggest understatement in the Cosmic Universe. Emity Pacifion made only seventeen of these majestic staves. Not wanting to heavily impact the aquatic environment, Emity only used tentacles from an Octopus after it had died. Since the magical octopi of Crypton don't die frequently, she was only able to gather resources for seventeen staves.

The clamshells adorning the top of the staff were fished out of the water on the southern coast of Cosmic Island. The focus for the staff is the emissive pearl hidden inside the sphere of water and aether energy that swirls hypnotically when its Wizard is casting a spell. Regarded as the pinnacle of staff design, the Octopus Shell staff has gained notoriety across all the islands of Crypton. Emity Pacifion along with it. She resides in Enchanteria but generally keeps to herself.


# Elven Staves

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FUkA3NvwuOIeSqYIngpnJ%2FElf_Staves_Purple.png?alt=media\&token=4b2484a1-5723-45d0-a1a5-a34d426ff7fc)


# Dawn of Crypton Minigame

A 2D Minigame Prequel to the Cosmic Universe MMORPG

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FJPqYxWmCtmE3SgMXJANB%2FCU%20DoC.png?alt=media&amp;token=e3aef505-b352-482e-a05e-b3d790942c01" alt=""><figcaption></figcaption></figure>

## About Dawn of Crypton

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**Dawn of Crypton (DoC)** is an idle game developed within Unreal Engine 5 that will provide players with the opportunity to gather resources and other valuable items ahead of the release of Cosmic Universe.

There are two major aspects of DoC with some smaller microgames to entertain players. The first major aspect is the **Profession Expeditions**, a way for both characters and land to be utilized where players can begin earning resources and materials for their chosen profession. The second major part of DoC is **Elven Adventures** where players will be able to level up professions on their Elves in a similar fashion as they did with Wizards. However, the rewards will be a variety of other rewards, most of which will be tokenized game assets (NFTs) usable within our upcoming MMORPG.

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FrDnqG14xgbc51Wb6T6dc%2FDoC%20Item%20Shop.jpg?alt=media&amp;token=9ce361c9-004b-4afe-981b-c74d276c4791" alt=""><figcaption></figcaption></figure>

There is also an **Item Shop** on the map where players can pick up tools, potions, and other items to help their questing using MAGICK, as well as Mysterious Relics (earned through Elven Adventures) and Contribution Tokens. Players will be able to trade in their resources to fulfill bundles at the **Town Planner,** where they can be rewarded with skins for tools, titles, artifacts, cosmetic items rewards. Finally, DoC will offer a variety of **Microgames** where players can test their skill and luck against other players, wagering MAGICK for a chance at winning!

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2Fc7Ya4HwFiK0AwBVvJGdC%2FDoC%20Expedition.png?alt=media&amp;token=aba73593-85d4-47e5-9596-a29e3349e349" alt=""><figcaption></figcaption></figure>

### Playing Requirements

To play Dawn of Crypton, players will need an Android mobile device or a Windows laptop or desktop (separate mouse recommended), as well as a Wizard or Elf NFT, along with a Land NFT and a small amount of USDC for gas on Avalanche C-Chain. An Elf NFT will be required to unlock the full spectrum of rewards within Dawn of Crypton. Our $MAGICK token will also be needed in small amounts.&#x20;

**Note:** Elves NFTs can still be minted [here](https://marketplace.cosmicuniverse.io/mint). Secondary sales of Elves can be found on OpenSea [here](https://opensea.io/collection/cu-cosmic-elves) prior to migration to Base.

You can download the game's desktop version & mobile soon.

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F2bYWTTZKYwsz7u7zPsiV%2FDoC%20Oct%202024.jpg?alt=media&amp;token=90f0deb9-8479-416e-84fe-d0638249cb6c" alt=""><figcaption></figcaption></figure>

**To play DoC you currently need the following:**&#x20;

* Elf NFT (Available here: <https://marketplace.cosmicuniverse.io/mint>)
* MAGICK (Launching on Base November 28)
* USDC

Note: The full version of DoC goes live soon, which is when Wizards, Land, and dozens of other game assets come into play.


# DoC Professions Lore

## Fishing

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FSkZ29rtUMSnQcHGPPc02%2FDoC_Fishing.png?alt=media&amp;token=a5e4cea7-9802-4b15-9b7e-c698f3fb9fb6" alt=""><figcaption></figcaption></figure>

There are many pools, streams, rivers, and lakes on Cosmic Island, not to mention the expansive ocean surrounding it. These waters are teeming with life. From the relatively common Forest Fish to the extremely rare Jade Octopus, Crypton’s waters have many secrets to reveal. At the Dawn of Crypton, only a few of these creatures have been discovered but no doubt as time goes on more will be found! The Forest Fish, Zebra Tang, and Hermit Lionfish are all possible rewards on Fishing Expeditions. Fish bones are a common find for every fisher though nothing goes to waste in Crypton.

Everything has its use. Of course, any avid angler knows that the better the rod, the better the chance of hooking a big one! As the quality of rod improves so does the chance of success. So, grab your rods, cast your line and see what you can find in the waters of Crypton!

## Alchemy

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FEhNOJiOPGCSJxt9d9iOa%2FDoC_Alchemy.png?alt=media&amp;token=a46190cc-5e04-4acf-8fc4-25c98abf0914" alt=""><figcaption></figcaption></figure>

The craft of Alchemy is steeped in mystery and intrigue. Aspiring alchemists must first go through an apprenticeship, or rather a rite of passage. This consists of preparing gathered resources and refining them into usable materials. Only after this apprenticeship is complete will further tasks be entrusted to beginning alchemists. While playing Dawn of Crypton, alchemists will have the ability to refine raw resources harvested by herbalists into usable materials. These include Hemp Paste, Aloe Vera Paste, and Cosmic Poppy Paste. The master Alchemists know that the best cauldrons make for the best pastes.

Applying heat in the right way and carefully mixing are the keys to success. Will you grab your cauldron and learn enough to become trusted with the secrets of Alchemy?<br>

## Architecture

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F9wXl8dODSTzZuV95BeV0%2FDoC_Architecture.png?alt=media&amp;token=045d5dba-5207-4455-b834-683261acb165" alt=""><figcaption></figcaption></figure>

Everyone on Crypton has the ability to build in some way, shape, or form. However, there are those who specialize and refine the craft, taking it to the next level. Architects on Crypton have the ability to unlock customizable buildings, unlocking exclusive addons for structures, modules for existing buildings, and loads more fun ways for a player to express themselves. They use the refined materials from miners and woodcutters to hone their skill and have been part of designing most of Enchanteria.

During Dawn of Crypton and the development of Cosmic Island, Architects are getting their hands dirty. The will use their drawing tools to design how the raw resources brought to them by the miners should be refined. What shapes they need for their buildings and to help improve the quality. Of course, who wants pencils that break? The better quality drawing tools, the better work an architect can achieve.

Are you an architect in waiting? Get a headstart on one of the most respected professions on Crypton!

## Woodcutting

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FmcoflPownk0EHGjRNZLC%2FDoC_Woodcutting.jpg?alt=media&amp;token=6eb95bab-8236-4751-aa81-a5f1c85ebd0a" alt=""><figcaption></figcaption></figure>

A staple of civilization on Crypton, wood is used by almost every crafting Profession in one way or another. The building skill available to all of those who wish to learn is among the largest wood consumer, along with carpenters. From the plentiful Pine trees of the Elysian Fields to the unique Iron Bark trees of the Mystic Alpines, all trees have their special uses. However, not all are made equal. It takes skill and a modicum of luck to earn the best quality tree logs, and a woodcutter’s best chance of that is the rarer and higher quality axes.

In Dawn of Crypton, players will initially have access to Pine, Birch, and Bamboo logs. Sticks are a fairly common byproduct that can be used in many different forms.

Who among you has the strength and fortitude to harvest the trees of Cosmic Island and literally build civilization from the ground up?

## Herbalism

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FnGfZu420BeNwOAjqFpZf%2FDoC_Herbalism.jpg?alt=media&amp;token=9d74964d-ee25-4a01-a51b-584bb4e87f8e" alt=""><figcaption></figcaption></figure>

Perhaps the most broad of all professions, the herbalists travel to all parts of Cosmic Island in search of their precious flora. Whether a plentiful Cosmic Poppy or a somewhat more rare Rainbow Mushroom, a herbalist will take great care in their task. A herbalism kit is an essential item that all who wish to undertake the task will need. A common kit can be purchased, along with other tools. However, those are…well, Common. Tales of rarer kits, with sturdier and better instruments, have been heard all over the land. To use one of these tools instead would provide a significant advantage.

In Dawn of Crypton, herbalists will enjoy access to Aloe Vera, Cosmic Poppy, and Hemp. It is true that these are relatively common herbs when compared with some found within Cosmic Universe, but they are also used for so many crafting disciplines that to have a supply of them is somewhat necessary…and to have the rarer ones…well, that’s just showing off!

## Crystal Extraction

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Treasure hunters, collectors and purveyors of shiny things are all drawn to the art of Crystal Extraction. Many of the crystals found on Crypton are also found in other realms, however there are some unique marvels that are found solely on Crypton — like the Wizard’s Eye…a deep blue crystal that stories say turns multi-colored the longer you look at it.

During the Dawn of Crypton, crystal extractors will have access to Citrine, Amethyst, and Tourmaline. These are the first forged crystals from when Planet Crypton was first formed. Like everything else on Crypton, some of these crystals are rarer (hence more valuable) than others. Holders of Mythical crystals are revered amongst those of the Crystal Guilds.

An Extraction wand is the only way that the delicate crystals of Crypton can be harvested without being destroyed. Carefully pulling them out of the rock using well-practiced arcane powers (as well as a sufficiently charged Extraction Wand). If you like shiny things, this is the profession for you!

## Gem Cutting

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FEKcI5MFuPnASPpNJGRg9%2FDoC_Gem_Cutting.png?alt=media&amp;token=3bd6da8e-55c0-4484-a807-dc821e36f57f" alt=""><figcaption></figcaption></figure>

The GCU (Gem Cutting Union) of Crypton is a proud institution and one of the most respected by the people of Enchanteria. Their study and application of gems is first rate and provides a focus point for the magical powers of those who reside on Crypton.

All gems, be they common or rare, have great power…but they must be purified and cut in precise ways to fully unlock their potential. That’s where the GCU comes in. In Dawn of Crypton, crystal extractors harvest the gems, but it is the responsibility of gem cutters in this early stage to purify the crystals. This process is done using a grinder, removing the dirt and rock still attached to crystals.

Care and respect are given to all gems. However, when working with the fabled Mythical crystals, a gem cutter is ultra precise! Are you one of the lucky ones?

## Mining

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FRUjaJZnbHOiyYOI4XY7S%2FDoC_Mining.png?alt=media&amp;token=5726db14-efc0-4e98-890c-3b860ba30e6c" alt=""><figcaption></figcaption></figure>

The miners of Crypton are amongst some of the hardest workers on the planet — or so they would have you believe. It is true that they carry their pickaxes and search over and under the land for usable resources. However, they have become masters at enchanting their axes. Even Wizards, who are not known for their physical strength, are capable of mining the ore and stone straight from the earth!

Copper, Granite, and Tin are among the resources that can be found on Crypton. If you are inclined to seek more unique ore, you will be intrigues to know there are rumors of molten metal called Ignamite, and a stone that is pure white and glows known as Lightstone. Rare stone and ore are best mined with the best of tools. The Mythical pickaxe is revered and gives the wielder the greatest advantage.

In Dawn of Crypton, miners will have access to Sandstone, Copper, and Limestone as the literal foundations of Enchanteria are being built. Even amongst such resources, perfection can be found! The question is, will it be by your pick axe?

## Carpentry

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Carpentry on Crypton is one of the foundation professions. They have been charged, along with the Architects, of building Enchanteria from the ground up. While all apprentice carpenters would love to be making advanced furniture immediately…that’s not possible without the planks to do it! In Dawn of Crypton, carpenters will spend the majority of their time at the lumber mill turning the raw logs received from woodcutters into fine, usable planks. Even seemingly mundane work has its benefits though. Some of those planks are so perfectly made it’s as if they were crafted with magic…Mythical planks. Imagine building your house out of enchanted wood!

## Tailoring

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Tailoring as a profession on Crypton is highly sought after and offers a wealth of fabrics, dyes, and style options for the artisan to be creative. Throughout Cosmic Island, there are a variety of sources of fabrics - some come from the wild plants that grow all over the island, while some are farmed by other denizens.&#x20;

In Dawn of Crypton, Tailors will have access to gathering the required base materials to begin their crafting adventure. Whether that be Hemp Fiber or the Coconut Husks, Tailors find ways to use the items, and masters of the craft make them with style! What will you design?

## Farming

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F3YBV6oOu2zdRpq6cpP8k%2FDoC_Farming.png?alt=media&amp;token=4ea479dd-7ee7-4223-b360-e59541ea53d4" alt=""><figcaption></figcaption></figure>

Farmers in the Cosmic Universe are potentially the most utilized of all the professions. Almost all professions use their products in one way or another, and all Wizards need food! However, farmers have the strongest relationship with the cooks of the land, tending vegetables and raising animals for the highest quality ingredients is the bread and butter of a farmer.

In Dawn of Crypton, land is only ready for basic resources to be harvested. Carrots, potatoes, and onions are the staple of every meal for the early settlers on Crypton. However, as all farmers know\...not all vegetables are made equalim

## Cooking

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FF4mehQND5317kaIeqOrR%2FDoC_Cooking.png?alt=media&amp;token=83d79c68-97f0-4129-87f8-7103c6e42c0b" alt=""><figcaption></figcaption></figure>

A cook's utensils are paramount in the success of their career. High quality utensils provide a distinct advantage to any cooking endeavor. Cooks also have strong relationships with both the farmers and fishers of Crypton. Combining the two professions masterfully offers some of the most amazing and rewarding food imaginable.

In Dawn of Crypton, ingredients are limited to what the gathering professions are able to bring in, and as such, so are the ingredients. A cook also has to master the preparation of such ingredients, as chopping, slicing, and filleting are not easy, and make a huge difference to the quality of the outcome. Become a master and cut a mythical fillet to be revered for its magical gastronomical delight among all cooks!<br>


# World Maps

Map of the current world of Cosmic Universe, to be expanded with other islands and planets.

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2F42KLWcNH0abyBv9lmXsZ%2FWorld-Maps.png?alt=media\&token=2d62eac9-d6bb-4ce8-97e0-9053ec2ad846)

## Cosmic Island

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FsVqde9orAZHsuv6bpUuA%2FCosmic%20Island%20Map%202022%20Min.jpg?alt=media\&token=aa52efcb-572b-4685-b3cd-c28e102995cf)

## Elf Island

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FrF47TKOCbOYlBTqE3FTH%2FElf%20Island%202022%20Min.jpg?alt=media\&token=c74a6fe0-c15a-4619-8c32-f88dfa8269a6)


# Tokenomics

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FvcvR25YPTIlOqiiabW2O%2FTokens-_-Tokenomics.png?alt=media\&token=e4a0f0ae-fb9a-458b-86f1-8eac4ce4ea6a)

Since Cosmic Universe is a full on-chain blockchain game, an ecosystem token is essential for the project.

The primary in-game cryptocurrency used in Cosmic Universe's ecosystem is Aether for the sake of reducing transactions in-game. Aether is directly convertible for MAGICK in both directions. MAGICK will have its TGE in Q4 2026.

## MAGICK

Unlike complex dual or triple token models, $MAGICK consolidates as much ecosystem value as possible into a single token. There are no VCs and no team tokens.

{% hint style="info" %}

* **Name:** Magick
* **Ticker:** MAGICK
* **Supply:** 1,000,000,000
* **Taxes:** 0/0
  {% endhint %}

Cosmic Universe's MAGICK token is used for the following:

* Single staking
* Upgrading land
* Customizations
* Beautification
* Land staking
* Renting land
* Renting billboards
* Accelerating build times
* Character leveling & staking
* Activating land staking seeds
* Accelerating energy replenishing
* Player-launched token-gated experiences
* Various uses within minigame Dawn of Crypton
* Various in-game uses in the MMORPG
* Entering tournaments, festivals, and special events

**MAGICK Token Contract:** Coming Soon

MAGICK on RobinScan: Coming Soon

The MAGICK token has the following technical details:

* Symbol: MAGICK
* Blockchain: Robinhood Chain
* Decimals: 18
* Max Supply: 1,000,000,000&#x20;

### Liquidity Pools

The primary liquidity pool for MAGICK will be **MAGICK/ETH** and be located on Uniswap.

**MAGICK/ETH Liquidity Pool:** Coming Soon

### MAGICK Chart

MAGICK/ETH on Robinhood Chain via DEXScreener here: Coming Soon

## NFT Contracts

For all Cosmic Universe smart contracts, head over to [our GitHub](https://github.com/thecosmicuniverse/contracts).

Note: All game asset contracts are currently on Avalanche and will be migrated to Robinhood Chain.

**Note:** Make sure you make the Decimals 0 instead of 18 when entering the contract address for NFTs into MetaMask (or simply use a better wallet like Rabby).


# Roadmap

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FPGDacIKp19DgWOTn28WS%2FRoadmap.png?alt=media\&token=5073df85-c146-40de-b39f-d35460af92e3)

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FV4ayApByow9ofBWPbJB5%2FRoad_Map.jpg?alt=media&amp;token=97beee95-0031-451b-afb4-7b3495b098d0" alt=""><figcaption></figcaption></figure>

## Phase 1

* [x] Cosmic Universe founded on June 20, 2021
* [x] Cosmic Wizards 10K NFT Collection Released
* [x] Cosmic Universe Validator Node Launched
* [x] Cosmic Island Land NFTs Available
* [x] NFT Marketplace Released

## Phase 2

* [x] 3D Cosmic Wizards Airdrop for 2D Wizard Holders
* [x] Cosmic Universe playable gameplay demo
* [x] Character NFT Staking
* [x] Full Migration to Avalanche
* [x] 3D Cosmic Elves 10K NFT Collection
* [x] 3D NFT Showroom

## Phase 3

* [x] Strategic partnerships with Boba Network
* [x] Dawn of Crypton Minigame (Part 1) Released
* [x] MAGICK on Robinhood Chain Fair Launch on Senders.cc
* [ ] Seer's Market Released
* [ ] Dawn of Crypton - Expeditions Released
* [ ] Cosmic Universe Alpha Launched

## Phase 4

* [ ] Agentic GameFAI Wiz Released
* [ ] Cosmic Universe Beta Launched
* [ ] Player Coins Released
* [ ] Character and Land NFT Rental Program
* [ ] Elf Island Land NFTs Available

## Phase 5

* [ ] **Full Release of Cosmic Universe**
* [ ] Release of Dwarf Island NFT Collection
* [ ] Release of Cosmic Dwarves NFT Collection
* [ ] Roll Out Full-Scale In-Game Rewards

## Phase 6

* [ ] 3D DEX In-Game Integration in the City of Enchanteria
* [ ] 3D Seer's Market In-Game Integration in the City of Enchanteria
* [ ] 3D Marketplace In-Game Integration in the City of Enchanteria
* [ ] In-Game Cosmic Solstice Festival at the Tree of Magic
* [ ] Character NFT 3D Printing

## Phase 7

* [ ] City of Enchanteria Branded Buildings
* [ ] Programmatic In-Game Advertising
* [ ] Token-Gated Player-Created Experiences
* [ ] Pet Breeding and Leveling System
* [ ] Pet NFT 3D Printing

## Phase 8 - Cosmic Universe Becomes Self-Aware

* [ ] **Planet Crypton’s Final Four Root Races** - Felines, Apes, Trolls, and Yetis and their islands (long-term scaling solution includes non-tokenized and non-monetized playable characters options)
* [ ] **Enchanteria Village in Northern Italy** - Development of a real-world small-scale version of the City of Enchanteria called Enchanteria Village, on land with fractional ownership via Village NFTs producing real-world proportional revenue from tourist visits, stays, etc.
* [ ] **Tokenized NFTrees for Real-World Tree Planting & Preservation Initiative** - Gamified and tokenized tree planting and forest preservation located in Enchanteria Village and biomes located around the world corresponding to each in-game biome in Cosmic Universe.
* [ ] **Cosmic Homes** - Affordable whimsical eco-friendly housing solutions (cob, rammed earth, bioceramic, and earthbag) for developing nations via introduced low-interest cryptocurrency loans from Cosmic Universe to individuals and governments.
* [ ] **Cosmic Farms** - DAO-driven small-scale regenerative agriculture farms & gardens at Enchanteria Village and elsewhere with proportional revenue generation of harvested products and produce at farmers markets, tied into rewards mechanism after all 100M MAGICK are issued. Additionally, in-game gardening & farming activities contribute to community garden projects that promote regenerative principles.
* [ ] **Cosmic Causes** - System where in-game guilds and player communities can band together to contribute to real-world causes, earning exclusive in-game rewards.
* [ ] **Wellness Quests** - In-game quests designed to improve mental health, with optional biofeedback device syncing and XR integration for additional rewards.
* [ ] **Cosmic Artisans Expo** - In-game event and long-term showcase in Enchanteria Village and within the MMORPG in an Expo Center where virtual artisans, artists, and crafters contribute to an initiative that showcases, promotes, and displays their creativity locally and globally.
* [ ] **Cosmic Incubator** - DAO-driven incubator and accelerator for individuals and early-stage startups focusing on positive social impact, and funding & developing innovative solutions to pressing global issues. Includes a fund for social impact investing and supporting businesses with a positive societal influence. It also funds research to measure and maximize the social impact of the DAO’s investment portfolio.


# Team

<figure><img src="https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FsGhkUrDccMUGaTPUQi2S%2FCosmic%20Universe%20Core%20Team.png?alt=media&amp;token=61f777d4-1751-47b0-b5ce-2b48934b8f6c" alt=""><figcaption></figcaption></figure>

Cosmic Universe is led by a core team with over 15 years of experience across game development, programming, blockchain/Web3 innovation, product development, and startup growth. The team combines extensive technical expertise with a unique vision and ecosystem designed to drive user adoption while providing enriching entertainment.<br>

**Wizzard Blizzard - Founder**

Wiz has 13+ years of experience leading strategic vision, high-impact partnerships, and market growth across ecosystems, and has remained active within the blockchain industry since 2013, leading Cosmic Universe since 2021.<br>

**Dragoslav Pavlovic - Chief Game Developer**

Drago is a real-time 3D graphics specialist and systems architect with over 15 years of experience developing advanced interactive applications. He has deep expertise in Unreal Engine, procedural generation, and performance optimization, with a track record of building scalable, high-fidelity environments optimized for Windows, mobile, and VR platforms. Blending artistic direction with strong technical understanding, Drago leads the design and implementation of next-generation gameplay systems, immersive world-building pipelines, and cross-platform metaverse experiences that bridge visual excellence with blockchain-driven economies.<br>

**Nicholas St. Germain - Chief Blockchain Developer**

Nick is a seasoned full-stack and blockchain engineer with extensive experience developing backend architectures, cross-platform integrations, and Unreal Engine systems. He leads the technical foundation of Cosmic Universe—bridging blockchain logic, gameplay infrastructure, and scalable server systems to power a persistent, player-driven metaverse. His work spans smart-contract design, API development, and real-time synchronization between game and on-chain economies, ensuring secure, seamless interaction across web, desktop, and in-game environments. Combining deep engineering knowledge with creative problem-solving, Cajun drives the technological evolution of the Cosmic Universe ecosystem.


# Cosmic Ambassadors

Information on the Cosmic Ambassador program

**The Cosmic Ambassador Program is officially open!**

This program is designed to encourage organic growth of Cosmic Universe to help get the word out across the gaming and crypto communities on social media. We have designed it in a way that will encourage meaningful content and engagement, be rewarding to those who participate, and help CU grow into one of the mots talked-about blockchain games in the entire crypto space!&#x20;

Here's how you become an ambassador. This requires a post to be made on the following four social media platforms:&#x20;

-Twitter\
-YouTube\
-Instagram\
-Reddit\
-TikTok\
\
Eligible social signals and levels:&#x20;

### **Cosmic Ambassador Program**

Tier 1 - 25 Comments, 50 Shares/Retweets, or 100 Likes\
Tier 2 - 50 Comments, 100 Shares/Retweets, or 200 Likes\
Tier 3 - 75 Comments, 150 Shares/Retweets, or 300 Likes\
Tier 4 - 100 Comments, 200 Shares/Retweets, or 500 Likes\
Tier 5 - 250 Comments, 500 Shares/Retweets, or 1000 Likes\
Tier 6 - 500 Comments, 1000 Shares/Retweets, or 3000 Likes\
Tier 7 - 2500 Comments, 5000 Shares/Retweets, or 15000 Likes

We require people who want a social media post to be eligible to post a link to it in the **🚀│ambassador-posts** channel in [**our Discord**](https://discord.gg/cosmic-universe).&#x20;

**Please only share 1 link per post, one time, in this channel. This includes not quoting your own link again to bump it. Posting a link more than once will see subsequent posts of that link will be deleted.**<br>

**Note: All shared post submissions will be vetted beforehand to ensure they are authentic.**&#x20;

Once approved, you will be contacted by someone from our team and will be introduced to the Ambassador program. The richer and deeper your content, the more likely it's going to get shared across the social media platform you're sharing it on. Each post will be individually considered. Posts cannot be combined together to unlock a Tier. Additionally, if your post gets more signals than a lower tier, you will be eligible for all rewards of the previous tiers.&#x20;

### **Cosmic Ambassador Rewards**

**Tier 1 - Ambassador Medallion:** Glorious animated gold medallion NFT cementing one's place as an official Cosmic Ambassador (Distributed starting in August 2022)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FCYTuDPTeTXkcYMBs9dng%2FCU%20Tier%201%20Medallion.gif?alt=media\&token=581ee7c7-cb91-4033-98af-e01a1820afc8)

**Tier 2 - Ambassador Badge:** Badge NFT that unlocks access to a special Quest chain around Planet Crypton\
**Tier 3 - Ambassador Lounge Key:** Exclusive Item NFT needed to access the Ambassador Lounge building in the City of Enchanteria\
**Tier 4 - Rare Recipes:** 12 in total, 1 for each Profession unlocking the ability to build/craft exceptionally rare Items\
**Tier 5 - Unlock the Ambassador Hall:** Indoor/outdoor grand hall within the Tree of Magic ring via a Hall Pass NFT\
**Tier 6 - Tree of Magic Sap:** Extremely rare Item NFT that is so powerful we dare not speak of its benefits yet\
**Tier 7 - Become Cosmic Enchanter:** The Tree of Magic is overwhelming Crypton with its power and the High Guardians work to contain the power of the tree, lest it cause irreparable damage to the planet. With Evys Aura absent (more on them later), even working against the High Guardians, there is a gap in power to be filled. Complete a daily quest that rewards something absolutely glorious for providing assistance.


# Links & Contracts

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FsUbXj2uYNLm5nIpMmZ7C%2FCosmic_Universe_Purple_Logo.png?alt=media\&token=e9d2750d-b898-4298-9806-7af1d7c5b74a)

![](https://1146991575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSDVqXeOTklcUOj3TiDiS%2Fuploads%2FOBMTffD0LaEPr4cnAsDy%2FLinks-and-Socials.png?alt=media\&token=b66a6c96-48f2-4982-8403-34dd9117ecc0)

Website: <https://cosmicuniverse.io/>\
GitHub: <https://github.com/thecosmicuniverse>&#x20;

### Social Media

Telegram: <https://t.me/cosmicuniversegame>\
X/Twitter: <https://twitter.com/thecosmicguild> \
Discord: [https://](https://discord.gg/cosmic-universe)[discord.gg/q9nUsfHR3F](https://t.co/wvVtdah7Kr)\
Medium: <https://medium.com/@thecosmicuniverse>\
YouTube: <https://www.youtube.com/c/cosmicuniversegame>

### NFTs

Cosmic Wizards: <https://opensea.io/collection/cu-cosmic-wizards>

Cosmic Elves: <https://opensea.io/collection/cu-cosmic-elves>

Cosmic Island Land: <https://opensea.io/collection/cu-cosmic-island-land>

Cosmic Elves Discount Tickets: <https://opensea.io/collection/cu-cosmic-elves-discount-ticket>

2D Framed Wizards: <https://opensea.io/collection/cu-framed-wizards>

Badges: <https://opensea.io/collection/cu-cosmic-badges>

Cosmic Bundles: <https://opensea.io/collection/cu-cosmic-bundles>

Cosmic Refined Resources: <https://opensea.io/collection/cu-cosmic-refined-resources>

Cosmic Raw Resources: <https://opensea.io/collection/cu-cosmic-raw-resources>

Cosmic Skins: <https://opensea.io/collection/cu-cosmic-skins>

Cosmic Components: <https://opensea.io/collection/cu-cosmic-components>

Cosmic Potions: <https://opensea.io/collection/cu-cosmic-potions>

Cosmic Tools: <https://opensea.io/collection/cu-cosmic-tools>

HQ Elves Images: <https://drive.google.com/drive/folders/1j29KBS-GNB3Xj48JbgjKngdoI_wUOWfV?usp=sharing>

HQ Wizards Images: <https://drive.google.com/drive/folders/1P4IbkEWxR_84bFFCXqkSEHte0y1N96HS?usp=sharing><br>

### Avalanche Smart Contracts (to be migrated)

Cosmic Wizards NFT: 0xBF20c23D25Fca8Aa4e7946496250D67872691Af2\
Cosmic Elves NFT: 0x9a337A6F883De95f49e05CD7D801d475a40a9C70\
Cosmic Lands NFT: 0x2fa83f2Fa89F275863B9491b1802dFeA5A130024

### Charts

CoinGecko: Coming Soon\
ConMarketCap: Coming Soon\
DEXScreener: Coming Soon


